Class for making mesh from regular distance map.
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virtual void | Dispose () |
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unsafe | Const_RegularMapMesher () |
| | Constructs an empty (default-constructed) instance.
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unsafe | Const_RegularMapMesher (MR._ByValue_RegularMapMesher _other) |
| | Generated from constructor MR.RegularMapMesher.RegularMapMesher.
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unsafe MR.Mesh | createMesh () |
| | Creates mesh if all components were successfully loaded Generated from method MR.RegularMapMesher.createMesh.
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virtual unsafe void | Dispose (bool disposing) |
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bool | _IsOwningVal |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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Class for making mesh from regular distance map.
distance for each lattice of map is defined as point on ray from surface point cloud to direction point cloud, with length equal to 1/distance from distances file (if distance in file == 0 ray had no point) Generated from class MR.RegularMapMesher. This is the const half of the class.
The documentation for this class was generated from the following file: