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MR.Const_SceneRoot Class Reference

Singleton to store scene root object Generated from class MR.SceneRoot. This is the const half of the class. More...

+ Inheritance diagram for MR.Const_SceneRoot:

Classes

struct  _Underlying
 

Public Member Functions

virtual void Dispose ()
 
unsafe Const_SceneRoot (MR._ByValue_SceneRoot _other)
 Generated from constructor MR.SceneRoot.SceneRoot.
 

Static Public Member Functions

static unsafe MR.SceneRootObject get ()
 Generated from method MR.SceneRoot.get.
 
static unsafe MR.SceneRootObject getSharedPtr ()
 Generated from method MR.SceneRoot.getSharedPtr.
 
static unsafe void setScenePath (string scenePath)
 Generated from method MR.SceneRoot.setScenePath.
 
static unsafe MR.Const_SceneRootObject constGet ()
 Generated from method MR.SceneRoot.constGet.
 
static unsafe MR.SceneRootObject constGetSharedPtr ()
 Generated from method MR.SceneRoot.constGetSharedPtr.
 
static unsafe MR.Std.Filesystem.Const_Path getScenePath ()
 Generated from method MR.SceneRoot.getScenePath.
 

Protected Member Functions

virtual unsafe void Dispose (bool disposing)
 

Additional Inherited Members

- Protected Attributes inherited from MR.Misc.Object< Const_SceneRoot >
bool _IsOwningVal
 
- Properties inherited from MR.Misc.Object< Const_SceneRoot >
virtual bool _IsOwning [get]
 Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
 

Detailed Description

Singleton to store scene root object Generated from class MR.SceneRoot. This is the const half of the class.


The documentation for this class was generated from the following file: