options determining computation of signed distance from a point to a mesh Generated from class MR.SignedDistanceToMeshOptions. Base classes: Direct: (non-virtual) MR.DistanceToMeshOptions This is the const half of the class.
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virtual void | Dispose () |
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unsafe | Const_SignedDistanceToMeshOptions () |
| | Constructs an empty (default-constructed) instance.
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unsafe | Const_SignedDistanceToMeshOptions (MR.Const_SignedDistanceToMeshOptions _other) |
| | Generated from constructor MR.SignedDistanceToMeshOptions.SignedDistanceToMeshOptions.
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virtual unsafe void | Dispose (bool disposing) |
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unsafe MR.SignDetectionMode | signMode [get] |
| | the method to compute distance sign
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unsafe float | minDistSq [get] |
| | minimum squared distance from a point to mesh to be computed precisely
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unsafe float | maxDistSq [get] |
| | maximum squared distance from a point to mesh to be computed precisely
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| unsafe bool | nullOutsideMinMax [get] |
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| unsafe float | windingNumberThreshold [get] |
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| unsafe float | windingNumberBeta [get] |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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options determining computation of signed distance from a point to a mesh Generated from class MR.SignedDistanceToMeshOptions. Base classes: Direct: (non-virtual) MR.DistanceToMeshOptions This is the const half of the class.
◆ nullOutsideMinMax
| unsafe bool MR.Const_SignedDistanceToMeshOptions.nullOutsideMinMax |
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get |
what to do if actual distance is outside [min, max) range: true - return std.nullopt for std.optional<float> or NaN for float, false - return approximate value of the distance (with correct sign in case of SignDetectionMode.HoleWindingRule); please note that in HoleWindingRule the sign can change even for too small or too large distances, so if you would like to get closed mesh from marching cubes, set false here
◆ windingNumberBeta
| unsafe float MR.Const_SignedDistanceToMeshOptions.windingNumberBeta |
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get |
only for SignDetectionMode.HoleWindingRule: determines the precision of fast approximation: the more the better, minimum value is 1
◆ windingNumberThreshold
| unsafe float MR.Const_SignedDistanceToMeshOptions.windingNumberThreshold |
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get |
only for SignDetectionMode.HoleWindingRule: positive distance if winding number below or equal this threshold; ideal threshold: 0.5 for closed meshes; 0.0 for planar meshes
The documentation for this class was generated from the following file:
- MRDistanceToMeshOptions.cs