this class represents a portion of the sky, and its radiation Generated from class MR.SkyPatch. This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
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| unsafe ref readonly MR.Vector3f | dir [get] |
| | direction toward the center of the patch
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| unsafe float | radiation [get] |
| | radiation of the patch depending on Sun's position, sky clearness and brightness, etc
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this class represents a portion of the sky, and its radiation Generated from class MR.SkyPatch. This is the const half of the class.
◆ Const_SkyPatch() [1/4]
| unsafe MR.Const_SkyPatch.Const_SkyPatch |
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inline |
Constructs an empty (default-constructed) instance.
◆ Const_SkyPatch() [2/4]
| unsafe MR.Const_SkyPatch.Const_SkyPatch |
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MR.Vector3f | dir, |
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float | radiation ) |
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inline |
◆ Const_SkyPatch() [3/4]
◆ Const_SkyPatch() [4/4]
| MR.Const_SkyPatch.Const_SkyPatch |
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SkyPatch | _other | ) |
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inline |
◆ Dispose() [1/2]
| virtual void MR.Const_SkyPatch.Dispose |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.Const_SkyPatch.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ __ref_storage_dir
| unsafe MR.Vector3f* MR.Const_SkyPatch.__ref_storage_dir |
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protected |
◆ __ref_storage_radiation
| unsafe float* MR.Const_SkyPatch.__ref_storage_radiation |
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protected |
◆ dir
direction toward the center of the patch
◆ radiation
| unsafe float MR.Const_SkyPatch.radiation |
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get |
radiation of the patch depending on Sun's position, sky clearness and brightness, etc
The documentation for this class was generated from the following file: