MeshLib C# Docs
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MR.Const_SurfaceDistanceBuilder Class Reference

this class is responsible for iterative construction of distance map along the surface Generated from class MR.SurfaceDistanceBuilder. This is the const half of the class. More...

+ Inheritance diagram for MR.Const_SurfaceDistanceBuilder:

Classes

struct  _Underlying
 

Public Member Functions

virtual void Dispose ()
 
unsafe Const_SurfaceDistanceBuilder (MR._ByValue_SurfaceDistanceBuilder _other)
 Generated from constructor MR.SurfaceDistanceBuilder.SurfaceDistanceBuilder.
 
unsafe Const_SurfaceDistanceBuilder (MR.Const_Mesh mesh, MR.Const_VertBitSet? region)
 Generated from constructor MR.SurfaceDistanceBuilder.SurfaceDistanceBuilder.
 
unsafe Const_SurfaceDistanceBuilder (MR.Const_Mesh mesh, in MR.Vector3f target, MR.Const_VertBitSet? region)
 Generated from constructor MR.SurfaceDistanceBuilder.SurfaceDistanceBuilder.
 
unsafe bool done ()
 returns true if further growth is impossible Generated from method MR.SurfaceDistanceBuilder.done.
 
unsafe float doneDistance ()
 returns path length till the next candidate vertex or maximum float value if all vertices have been reached Generated from method MR.SurfaceDistanceBuilder.doneDistance.
 

Protected Member Functions

virtual unsafe void Dispose (bool disposing)
 

Additional Inherited Members

- Protected Attributes inherited from MR.Misc.Object< Const_SurfaceDistanceBuilder >
bool _IsOwningVal
 
- Properties inherited from MR.Misc.Object< Const_SurfaceDistanceBuilder >
virtual bool _IsOwning [get]
 Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
 

Detailed Description

this class is responsible for iterative construction of distance map along the surface Generated from class MR.SurfaceDistanceBuilder. This is the const half of the class.


The documentation for this class was generated from the following file: