struct to determine transparent rendering mode Generated from class MR.TransparencyMode. This is the const half of the class.
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Inheritance diagram for MR.Const_TransparencyMode:Classes | |
| struct | _Underlying |
Public Member Functions | |
| virtual void | Dispose () |
| unsafe | Const_TransparencyMode () |
| Constructs an empty (default-constructed) instance. | |
| unsafe | Const_TransparencyMode (MR.Const_TransparencyMode _other) |
Generated from constructor MR.TransparencyMode.TransparencyMode. | |
| unsafe | Const_TransparencyMode (bool alphaSort) |
Generated from constructor MR.TransparencyMode.TransparencyMode. | |
| unsafe | Const_TransparencyMode (uint bgDepthTexId, uint fgColorTexId, uint fgDepthTexId) |
Generated from constructor MR.TransparencyMode.TransparencyMode. | |
| unsafe bool | isAlphaSortEnabled () |
Generated from method MR.TransparencyMode.isAlphaSortEnabled. | |
| unsafe bool | isDepthPeelingEnabled () |
Generated from method MR.TransparencyMode.isDepthPeelingEnabled. | |
| unsafe uint | getBGDepthPeelingDepthTextureId () |
Generated from method MR.TransparencyMode.getBGDepthPeelingDepthTextureId. | |
| unsafe uint | getFGDepthPeelingColorTextureId () |
Generated from method MR.TransparencyMode.getFGDepthPeelingColorTextureId. | |
| unsafe uint | getFGDepthPeelingDepthTextureId () |
Generated from method MR.TransparencyMode.getFGDepthPeelingDepthTextureId. | |
Static Public Member Functions | |
| static unsafe implicit | operator Const_TransparencyMode (bool alphaSort) |
Generated from constructor MR.TransparencyMode.TransparencyMode. | |
Protected Member Functions | |
| virtual unsafe void | Dispose (bool disposing) |
Additional Inherited Members | |
Protected Attributes inherited from MR.Misc.Object< Const_TransparencyMode > | |
| bool | _IsOwningVal |
Properties inherited from MR.Misc.Object< Const_TransparencyMode > | |
| virtual bool | _IsOwning [get] |
| Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough. | |
struct to determine transparent rendering mode Generated from class MR.TransparencyMode. This is the const half of the class.