Undo action for ObjectMesh points only (not topology) change; It starts its life storing all points (uncompressed format), but can be switched to store only modified points (compressed format) Generated from class MR.VersatileChangeMeshPointsAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
Undo action for ObjectMesh points only (not topology) change; It starts its life storing all points (uncompressed format), but can be switched to store only modified points (compressed format) Generated from class MR.VersatileChangeMeshPointsAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class.
◆ Const_VersatileChangeMeshPointsAction()
| unsafe MR.Const_VersatileChangeMeshPointsAction.Const_VersatileChangeMeshPointsAction |
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string | name, |
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MR.Std.Const_SharedPtr_MRObjectMesh | obj ) |
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◆ Dispose() [1/2]
| virtual void MR.Const_VersatileChangeMeshPointsAction.Dispose |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.Const_VersatileChangeMeshPointsAction.Dispose |
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bool | disposing | ) |
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◆ heapBytes()
| unsafe ulong MR.Const_VersatileChangeMeshPointsAction.heapBytes |
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◆ name()
| unsafe MR.Std.String MR.Const_VersatileChangeMeshPointsAction.name |
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◆ operator Const_VersatileChangeMeshPointsAction?()
◆ operator MR.Const_HistoryAction()
◆ setObjectDirty()
| unsafe void MR.Const_VersatileChangeMeshPointsAction.setObjectDirty |
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MR.Std.Const_SharedPtr_MRObjectMesh | obj | ) |
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inlinestatic |
The documentation for this class was generated from the following file: