in the most general form, geodesic path can start in any mesh location (MeshTriPoint), then pass triangles along straight lines, making turns on edges (MeshEdgePoint), and finish in any mesh location (MeshTriPoint) Generated from class MR.GeodesicPath. This is the non-const half of the class.
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| new unsafe MR.MeshTriPoint | start [get, protected set] |
| | can be invalid, then the path starts in mids.front()
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| new unsafe MR.Std.Vector_MREdgePoint | mids [get, protected set] |
| new unsafe MR.MeshTriPoint | end [get, protected set] |
| | can be invalid, then the path ends in mids.back()
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in the most general form, geodesic path can start in any mesh location (MeshTriPoint), then pass triangles along straight lines, making turns on edges (MeshEdgePoint), and finish in any mesh location (MeshTriPoint) Generated from class MR.GeodesicPath. This is the non-const half of the class.
◆ GeodesicPath() [1/5]
| unsafe MR.GeodesicPath.GeodesicPath |
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| ) |
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inline |
Constructs an empty (default-constructed) instance.
◆ GeodesicPath() [2/5]
| unsafe MR.GeodesicPath.GeodesicPath |
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MR.Const_MeshTriPoint | start, |
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MR.Std._ByValue_Vector_MREdgePoint | mids, |
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MR.Const_MeshTriPoint | end ) |
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inline |
◆ GeodesicPath() [3/5]
| unsafe MR.GeodesicPath.GeodesicPath |
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MR._ByValue_GeodesicPath | _other | ) |
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inline |
◆ GeodesicPath() [4/5]
| MR.GeodesicPath.GeodesicPath |
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Const_GeodesicPath | _other | ) |
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inline |
◆ GeodesicPath() [5/5]
◆ assign()
| unsafe MR.GeodesicPath MR.GeodesicPath.assign |
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MR._ByValue_GeodesicPath | _other | ) |
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inline |
Generated from method MR::GeodesicPath::operator=.
◆ end
can be invalid, then the path ends in mids.back()
◆ mids
| new unsafe MR.Std.Vector_MREdgePoint MR.GeodesicPath.mids |
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getprotected set |
◆ start
can be invalid, then the path starts in mids.front()
The documentation for this class was generated from the following file: