struct to hold Image data Generated from class MR.Image. Derived classes: Direct: (non-virtual) MR.MeshTexture This is the non-const half of the class.
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struct to hold Image data Generated from class MR.Image. Derived classes: Direct: (non-virtual) MR.MeshTexture This is the non-const half of the class.
◆ Image() [1/5]
| unsafe MR.Image.Image |
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Constructs an empty (default-constructed) instance.
◆ Image() [2/5]
| unsafe MR.Image.Image |
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MR.Std._ByValue_Vector_MRColor | pixels, |
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MR.Vector2i | resolution ) |
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inline |
◆ Image() [3/5]
| unsafe MR.Image.Image |
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MR._ByValue_Image | _other | ) |
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inline |
◆ Image() [4/5]
| MR.Image.Image |
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Const_Image | _other | ) |
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inline |
◆ Image() [5/5]
| MR.Image.Image |
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Image | _other | ) |
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inline |
◆ assign()
| unsafe MR.Image MR.Image.assign |
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MR._ByValue_Image | _other | ) |
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inline |
Generated from method MR::Image::operator=.
◆ pixels
| new unsafe MR.Std.Vector_MRColor MR.Image.pixels |
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getprotected set |
◆ resolution
◆ this[in MR.Vector2i p]
fetches some texture element specified by integer coordinates Generated from method MR::Image::operator[].
The documentation for this class was generated from the following file: