MeshLib C# Docs
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MR.ObjectSave Class Reference

Public Types

typedef Expected< void >(*)(const Object &, const std::filesystem::path &, const Settings & ObjectSaver)
 

Static Public Member Functions

static unsafe void toAnySupportedSceneFormat (MR.Const_Object object_, string file, MR.ObjectSave.Const_Settings? settings=null)
 save an object tree to a given file file format must be scene-capable Generated from function MR.ObjectSave.toAnySupportedSceneFormat. Parameter settings defaults to {}.
 
static unsafe void toAnySupportedFormat (MR.Const_Object object_, string file, MR.ObjectSave.Const_Settings? settings=null)
 save a scene object to a given file if the file format is scene-capable, saves all the object's entities otherwise, saves only merged entities of the corresponding type (mesh, polyline, point cloud, etc.) Generated from function MR.ObjectSave.toAnySupportedFormat. Parameter settings defaults to {}.
 

The documentation for this class was generated from the following files: