MeshLib C# Docs
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MR.ObjectSave Class Reference

Classes

class  _ByValue_Settings
 This is used as a function parameter when the underlying function receives Settings by value. Usage:
 
class  _InOptConst_Settings
 This is used for optional parameters of class Settings with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_Settings. Usage:
 
class  _InOptMut_Settings
 This is used for optional parameters of class Settings with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_Settings. Usage:
 
class  Const_Settings
 Generated from class MR.ObjectSave.Settings. This is the const half of the class.
 
class  Settings
 Generated from class MR.ObjectSave.Settings. This is the non-const half of the class. More...
 

Static Public Member Functions

static unsafe void toAnySupportedSceneFormat (MR.Const_Object object_, string file, MR.ObjectSave.Const_Settings? settings=null)
 save an object tree to a given file file format must be scene-capable Generated from function MR.ObjectSave.toAnySupportedSceneFormat. Parameter settings defaults to {}.
 
static unsafe void toAnySupportedFormat (MR.Const_Object object_, string file, MR.ObjectSave.Const_Settings? settings=null)
 save a scene object to a given file if the file format is scene-capable, saves all the object's entities otherwise, saves only merged entities of the corresponding type (mesh, polyline, point cloud, etc.) Generated from function MR.ObjectSave.toAnySupportedFormat. Parameter settings defaults to {}.
 

Member Function Documentation

◆ toAnySupportedFormat()

static unsafe void MR.ObjectSave.toAnySupportedFormat ( MR.Const_Object object_,
string file,
MR.ObjectSave.Const_Settings? settings = null )
inlinestatic

save a scene object to a given file if the file format is scene-capable, saves all the object's entities otherwise, saves only merged entities of the corresponding type (mesh, polyline, point cloud, etc.) Generated from function MR.ObjectSave.toAnySupportedFormat. Parameter settings defaults to {}.

◆ toAnySupportedSceneFormat()

static unsafe void MR.ObjectSave.toAnySupportedSceneFormat ( MR.Const_Object object_,
string file,
MR.ObjectSave.Const_Settings? settings = null )
inlinestatic

save an object tree to a given file file format must be scene-capable Generated from function MR.ObjectSave.toAnySupportedSceneFormat. Parameter settings defaults to {}.


The documentation for this class was generated from the following files: