This singleton struct contains default colors for scene objects Generated from class MR.SceneColors. This is the non-const half of the class.
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| enum | Type : int {
SelectedObjectMesh = 0
, UnselectedObjectMesh = 1
, SelectedObjectPoints = 2
, UnselectedObjectPoints = 3
,
SelectedObjectLines = 4
, UnselectedObjectLines = 5
, SelectedObjectVoxels = 6
, UnselectedObjectVoxels = 7
,
SelectedObjectDistanceMap = 8
, UnselectedObjectDistanceMap = 9
, BackFaces = 10
, Labels = 11
,
LabelsGood = 12
, LabelsBad = 13
, Edges = 14
, Points = 15
,
SelectedFaces = 16
, SelectedEdges = 17
, SelectedPoints = 18
, SelectedFeatures = 19
,
UnselectedFeatures = 20
, FeatureBackFaces = 21
, SelectedFeatureDecorations = 22
, UnselectedFeatureDecorations = 23
,
SelectedMeasurements = 24
, UnselectedMeasurements = 25
, UnselectedMeasurementsX = 26
, UnselectedMeasurementsY = 27
,
UnselectedMeasurementsZ = 28
, SelectedTemporaryMeasurements = 29
, UnselectedTemporaryMeasurements = 30
, BrushAdd = 31
,
BrushRemove = 32
, BrushSmooth = 33
, BrushDeform = 34
, BrushPatch = 35
,
Count = 36
} |
| static unsafe ref readonly MR.Color | get (MR.SceneColors.Type type) |
| | Generated from method MR.SceneColors.get.
|
| static unsafe void | set (MR.SceneColors.Type type, in MR.Color color) |
| | Generated from method MR.SceneColors.set.
|
| static unsafe? byte | getName (MR.SceneColors.Type type) |
| | Generated from method MR.SceneColors.getName.
|
This singleton struct contains default colors for scene objects Generated from class MR.SceneColors. This is the non-const half of the class.