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| class | _ByValue_Result |
| | This is used as a function parameter when the underlying function receives Result by value. Usage:
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| class | _ByValue_Settings |
| | This is used as a function parameter when the underlying function receives Settings by value. Usage:
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| class | _InOptConst_Result |
| | This is used for optional parameters of class Result with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_Result. Usage:
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| class | _InOptConst_Settings |
| | This is used for optional parameters of class Settings with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_Settings. Usage:
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| class | _InOptMut_Result |
| | This is used for optional parameters of class Result with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_Result. Usage:
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| class | _InOptMut_Settings |
| | This is used for optional parameters of class Settings with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_Settings. Usage:
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| class | Const_Result |
| | Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class.
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| class | Const_Settings |
| | Generated from class MR.SceneLoad.Settings. This is the const half of the class.
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| class | Result |
| | Scene loading result Generated from class MR.SceneLoad.Result. This is the non-const half of the class. More...
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| class | Settings |
| | Generated from class MR.SceneLoad.Settings. This is the non-const half of the class. More...
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◆ asyncFromAnySupportedFormat()
| static unsafe void MR.SceneLoad.asyncFromAnySupportedFormat |
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MR.Std.Const_Vector_StdFilesystemPath | files, |
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MR.Std.Const_Function_VoidFuncFromMRSceneLoadResult | postLoadCallback, |
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MR.SceneLoad.Const_Settings? | settings = null ) |
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inlinestatic |
◆ fromAnySupportedFormat()
| static unsafe MR.SceneLoad.Result MR.SceneLoad.fromAnySupportedFormat |
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MR.Std.Const_Vector_StdFilesystemPath | files, |
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MR.SceneLoad.Const_Settings? | settings = null ) |
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inlinestatic |
Load scene from file; if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects Generated from function MR.SceneLoad.fromAnySupportedFormat. Parameter settings defaults to {}.
The documentation for this class was generated from the following file: