MeshLib C# Docs
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MR.SceneLoad Class Reference

Classes

class  _ByValue_Result
 This is used as a function parameter when the underlying function receives Result by value. Usage:
 
class  _ByValue_Settings
 This is used as a function parameter when the underlying function receives Settings by value. Usage:
 
class  _InOptConst_Result
 This is used for optional parameters of class Result with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_Result. Usage:
 
class  _InOptConst_Settings
 This is used for optional parameters of class Settings with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_Settings. Usage:
 
class  _InOptMut_Result
 This is used for optional parameters of class Result with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_Result. Usage:
 
class  _InOptMut_Settings
 This is used for optional parameters of class Settings with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_Settings. Usage:
 
class  Const_Result
 Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class.
 
class  Const_Settings
 Generated from class MR.SceneLoad.Settings. This is the const half of the class.
 
class  Result
 Scene loading result Generated from class MR.SceneLoad.Result. This is the non-const half of the class. More...
 
class  Settings
 Generated from class MR.SceneLoad.Settings. This is the non-const half of the class. More...
 

Static Public Member Functions

static unsafe MR.SceneLoad.Result fromAnySupportedFormat (MR.Std.Const_Vector_StdFilesystemPath files, MR.SceneLoad.Const_Settings? settings=null)
 Load scene from file; if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects Generated from function MR.SceneLoad.fromAnySupportedFormat. Parameter settings defaults to {}.
 
static unsafe void asyncFromAnySupportedFormat (MR.Std.Const_Vector_StdFilesystemPath files, MR.Std.Const_Function_VoidFuncFromMRSceneLoadResult postLoadCallback, MR.SceneLoad.Const_Settings? settings=null)
 Generated from function MR.SceneLoad.asyncFromAnySupportedFormat. Parameter settings defaults to {}.
 

Member Function Documentation

◆ asyncFromAnySupportedFormat()

static unsafe void MR.SceneLoad.asyncFromAnySupportedFormat ( MR.Std.Const_Vector_StdFilesystemPath files,
MR.Std.Const_Function_VoidFuncFromMRSceneLoadResult postLoadCallback,
MR.SceneLoad.Const_Settings? settings = null )
inlinestatic

Generated from function MR.SceneLoad.asyncFromAnySupportedFormat. Parameter settings defaults to {}.

◆ fromAnySupportedFormat()

static unsafe MR.SceneLoad.Result MR.SceneLoad.fromAnySupportedFormat ( MR.Std.Const_Vector_StdFilesystemPath files,
MR.SceneLoad.Const_Settings? settings = null )
inlinestatic

Load scene from file; if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects Generated from function MR.SceneLoad.fromAnySupportedFormat. Parameter settings defaults to {}.


The documentation for this class was generated from the following file: