Generated from class MR.SceneLoad.Settings. This is the const half of the class.
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Inheritance diagram for MR.SceneLoad.Const_Settings:Classes | |
| struct | _Underlying |
Public Member Functions | |
| virtual void | Dispose () |
| unsafe | Const_Settings () |
| Constructs an empty (default-constructed) instance. | |
| unsafe | Const_Settings (MR.LengthUnit? targetUnit, MR.Std._ByValue_Function_BoolFuncFromFloat progress, MR.Std._ByValue_Function_ExpectedMRLoadedObjectsStdStringFuncFromConstStdFilesystemPathRefConstStdFunctionBoolFuncFromFloatRef openFolder) |
Constructs MR.SceneLoad.Settings elementwise. | |
| unsafe | Const_Settings (MR.SceneLoad._ByValue_Settings _other) |
Generated from constructor MR.SceneLoad.Settings.Settings. | |
Protected Member Functions | |
| virtual unsafe void | Dispose (bool disposing) |
Properties | |
| unsafe MR.Std.Const_Optional_MRLengthUnit | targetUnit [get] |
| unsafe MR.Std.Const_Function_BoolFuncFromFloat | progress [get] |
| to report loading progress and allow the user to cancel it | |
| unsafe MR.Std.Const_Function_ExpectedMRLoadedObjectsStdStringFuncFromConstStdFilesystemPathRefConstStdFunctionBoolFuncFromFloatRef | openFolder [get] |
Properties inherited from MR.Misc.Object< Const_Settings > | |
| virtual bool | _IsOwning [get] |
| Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough. | |
Additional Inherited Members | |
Protected Attributes inherited from MR.Misc.Object< Const_Settings > | |
| bool | _IsOwningVal |
Generated from class MR.SceneLoad.Settings. This is the const half of the class.
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get |
if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects to match target units