Generated from class MR.SceneLoad.Settings. This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
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| unsafe MR.Std.Const_Optional_MRLengthUnit | targetUnit [get, protected set] |
| | if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects to match target units
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| unsafe MR.Std.Const_Function_Bool_From_Float | progress [get, protected set] |
| | to report loading progress and allow the user to cancel it
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| unsafe MR.Std.Const_Function_ExpectedMRLoadedObjectsStdString_From_ConstStdFilesystemPathRef_ConstStdFunctionBoolFromFloatRef | openFolder [get, protected set] |
Generated from class MR.SceneLoad.Settings. This is the const half of the class.
◆ Const_Settings() [1/5]
| unsafe MR.SceneLoad.Const_Settings.Const_Settings |
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| ) |
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inline |
Constructs an empty (default-constructed) instance.
◆ Const_Settings() [2/5]
| unsafe MR.SceneLoad.Const_Settings.Const_Settings |
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MR.LengthUnit? | targetUnit, |
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MR.Std._ByValue_Function_Bool_From_Float | progress, |
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MR.Std._ByValue_Function_ExpectedMRLoadedObjectsStdString_From_ConstStdFilesystemPathRef_ConstStdFunctionBoolFromFloatRef | openFolder ) |
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inline |
◆ Const_Settings() [3/5]
| unsafe MR.SceneLoad.Const_Settings.Const_Settings |
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MR.SceneLoad._ByValue_Settings | _other | ) |
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inline |
◆ Const_Settings() [4/5]
◆ Const_Settings() [5/5]
| MR.SceneLoad.Const_Settings.Const_Settings |
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Settings | _other | ) |
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inline |
◆ Dispose() [1/2]
| virtual void MR.SceneLoad.Const_Settings.Dispose |
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| ) |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.SceneLoad.Const_Settings.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ openFolder
| unsafe MR.Std.Const_Function_ExpectedMRLoadedObjectsStdString_From_ConstStdFilesystemPathRef_ConstStdFunctionBoolFromFloatRef MR.SceneLoad.Const_Settings.openFolder |
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getprotected set |
◆ progress
| unsafe MR.Std.Const_Function_Bool_From_Float MR.SceneLoad.Const_Settings.progress |
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getprotected set |
to report loading progress and allow the user to cancel it
◆ targetUnit
| unsafe MR.Std.Const_Optional_MRLengthUnit MR.SceneLoad.Const_Settings.targetUnit |
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getprotected set |
if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects to match target units
The documentation for this class was generated from the following file: