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MR.SceneSave.Const_Settings Class Reference

Generated from class MR.SceneSave.Settings. Derived classes: Direct: (non-virtual) MR.ObjectSave.Settings This is the const half of the class. More...

Inheritance diagram for MR.SceneSave.Const_Settings:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_Settings ()
 Constructs an empty (default-constructed) instance.
unsafe Const_Settings (MR.LengthUnit? lengthUnit, MR.Std._ByValue_Function_Bool_From_Float progress)
 Constructs MR.SceneSave.Settings elementwise.
unsafe Const_Settings (MR.SceneSave._ByValue_Settings _other)
 Generated from constructor MR.SceneSave.Settings.Settings.
 Const_Settings (Const_Settings _other)
 Generated from constructor MR.SceneSave.Settings.Settings.
 Const_Settings (Settings _other)
 Generated from constructor MR.SceneSave.Settings.Settings.

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Properties

unsafe MR.Std.Const_Optional_MRLengthUnit lengthUnit [get, protected set]
 units of input coordinates and transformation, to be serialized if the format supports it
unsafe MR.Std.Const_Function_Bool_From_Float progress [get, protected set]
 to report loading progress and allow the user to cancel it

Detailed Description

Generated from class MR.SceneSave.Settings. Derived classes: Direct: (non-virtual) MR.ObjectSave.Settings This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_Settings() [1/5]

unsafe MR.SceneSave.Const_Settings.Const_Settings ( )
inline

Constructs an empty (default-constructed) instance.

◆ Const_Settings() [2/5]

unsafe MR.SceneSave.Const_Settings.Const_Settings ( MR.LengthUnit? lengthUnit,
MR.Std._ByValue_Function_Bool_From_Float progress )
inline

Constructs MR.SceneSave.Settings elementwise.

◆ Const_Settings() [3/5]

unsafe MR.SceneSave.Const_Settings.Const_Settings ( MR.SceneSave._ByValue_Settings _other)
inline

Generated from constructor MR.SceneSave.Settings.Settings.

◆ Const_Settings() [4/5]

MR.SceneSave.Const_Settings.Const_Settings ( Const_Settings _other)
inline

Generated from constructor MR.SceneSave.Settings.Settings.

◆ Const_Settings() [5/5]

MR.SceneSave.Const_Settings.Const_Settings ( Settings _other)
inline

Generated from constructor MR.SceneSave.Settings.Settings.

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.SceneSave.Const_Settings.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.SceneSave.Const_Settings.Dispose ( bool disposing)
inlineprotectedvirtual

Property Documentation

◆ lengthUnit

unsafe MR.Std.Const_Optional_MRLengthUnit MR.SceneSave.Const_Settings.lengthUnit
getprotected set

units of input coordinates and transformation, to be serialized if the format supports it

◆ progress

unsafe MR.Std.Const_Function_Bool_From_Float MR.SceneSave.Const_Settings.progress
getprotected set

to report loading progress and allow the user to cancel it


The documentation for this class was generated from the following file: