Generated from class MR.SceneSave.Settings. Derived classes: Direct: (non-virtual) MR.ObjectSave.Settings This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
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| unsafe MR.Std.Const_Optional_MRLengthUnit | lengthUnit [get, protected set] |
| | units of input coordinates and transformation, to be serialized if the format supports it
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| unsafe MR.Std.Const_Function_Bool_From_Float | progress [get, protected set] |
| | to report loading progress and allow the user to cancel it
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Generated from class MR.SceneSave.Settings. Derived classes: Direct: (non-virtual) MR.ObjectSave.Settings This is the const half of the class.
◆ Const_Settings() [1/5]
| unsafe MR.SceneSave.Const_Settings.Const_Settings |
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inline |
Constructs an empty (default-constructed) instance.
◆ Const_Settings() [2/5]
| unsafe MR.SceneSave.Const_Settings.Const_Settings |
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MR.LengthUnit? | lengthUnit, |
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MR.Std._ByValue_Function_Bool_From_Float | progress ) |
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inline |
◆ Const_Settings() [3/5]
| unsafe MR.SceneSave.Const_Settings.Const_Settings |
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MR.SceneSave._ByValue_Settings | _other | ) |
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inline |
◆ Const_Settings() [4/5]
◆ Const_Settings() [5/5]
| MR.SceneSave.Const_Settings.Const_Settings |
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Settings | _other | ) |
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inline |
◆ Dispose() [1/2]
| virtual void MR.SceneSave.Const_Settings.Dispose |
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| ) |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.SceneSave.Const_Settings.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ lengthUnit
| unsafe MR.Std.Const_Optional_MRLengthUnit MR.SceneSave.Const_Settings.lengthUnit |
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getprotected set |
units of input coordinates and transformation, to be serialized if the format supports it
◆ progress
| unsafe MR.Std.Const_Function_Bool_From_Float MR.SceneSave.Const_Settings.progress |
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getprotected set |
to report loading progress and allow the user to cancel it
The documentation for this class was generated from the following file: