Class for aggregate several color map in one Color maps are aggregated according order Generated from class MR.UndirEdgeColorMapAggregator. This is the non-const half of the class. More...
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| Protected Member Functions inherited from MR.Const_UndirEdgeColorMapAggregator | |
| virtual unsafe void | Dispose (bool disposing) |
Class for aggregate several color map in one Color maps are aggregated according order Generated from class MR.UndirEdgeColorMapAggregator. This is the non-const half of the class.
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Constructs an empty (default-constructed) instance.
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Generated from constructor MR.UndirEdgeColorMapAggregator.UndirEdgeColorMapAggregator.
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Generated from constructor MR.UndirEdgeColorMapAggregator.UndirEdgeColorMapAggregator.
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Generated from constructor MR.UndirEdgeColorMapAggregator.UndirEdgeColorMapAggregator.
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get aggregated color map for active elements Generated from method MR.UndirEdgeColorMapAggregator.aggregate.
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Generated from method MR::UndirEdgeColorMapAggregator::operator=.
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erase n color map from #i Generated from method MR.UndirEdgeColorMapAggregator.erase. Parameter n defaults to 1.
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get number of accumulated color maps Generated from method MR.UndirEdgeColorMapAggregator.getColorMapNumber.
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get partial color map map by index Generated from method MR.UndirEdgeColorMapAggregator.getPartialColorMap.
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insert color map before element #i (0 - minimum priority) Generated from method MR.UndirEdgeColorMapAggregator.insert.
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add color map after all (more priority) Generated from method MR.UndirEdgeColorMapAggregator.pushBack.
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replace color map in #i position Generated from method MR.UndirEdgeColorMapAggregator.replace.
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reset all accumulated color map Generated from method MR.UndirEdgeColorMapAggregator.reset.
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set default (background) color Generated from method MR.UndirEdgeColorMapAggregator.setDefaultColor.
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set color map aggregating mode Generated from method MR.UndirEdgeColorMapAggregator.setMode.