This is used as a function parameter when the underlying function receives MeshOrPointsObject by value. Usage:
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Public Member Functions | |
| _ByValue_MeshOrPointsObject (Const_MeshOrPointsObject new_value) | |
| _ByValue_MeshOrPointsObject (MR.Misc._Moved< MeshOrPointsObject > moved) | |
Static Public Member Functions | |
| static implicit | operator _ByValue_MeshOrPointsObject (Const_MeshOrPointsObject arg) |
| static implicit | operator _ByValue_MeshOrPointsObject (MR.Misc._Moved< MeshOrPointsObject > arg) |
| static unsafe implicit | operator _ByValue_MeshOrPointsObject (MR._ByValueShared_VisualObject vo) |
construct, automatically detecting the object type (ObjectMesh or ObjectPoint) if set an another type, will be reset Generated from constructor MR.MeshOrPointsObject.MeshOrPointsObject. | |
| static unsafe implicit | operator _ByValue_MeshOrPointsObject (MR._ByValueShared_ObjectMesh om) |
Generated from constructor MR.MeshOrPointsObject.MeshOrPointsObject. | |
| static unsafe implicit | operator _ByValue_MeshOrPointsObject (MR._ByValueShared_ObjectPoints op) |
Generated from constructor MR.MeshOrPointsObject.MeshOrPointsObject. | |
This is used as a function parameter when the underlying function receives MeshOrPointsObject by value. Usage:
new() to default-construct the instance.MeshOrPointsObject/Const_MeshOrPointsObject to copy it into the function.Move(instance) to move it into the function. This is a more efficient form of copying that might invalidate the input object. Be careful if your input isn't a unique reference to this object.null to use the default argument, assuming the parameter has a default argument (has ? in the type).