#include "MRMesh.h"
#include "MRAffineXf3.h"
#include "MRExpected.h"
#include <filesystem>
#include <ostream>
#include <string>
Go to the source code of this file.
Classes | |
struct | MR::MeshSave::NamedXfMesh |
saves a number of named meshes in .obj file More... | |
Namespaces | |
namespace | MR |
namespace | MR::MeshSave |
Functions | |
MRMESH_API Expected< void > | MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, const std::filesystem::path &file, VertColors *colors=nullptr) |
MRMESH_API Expected< void > | MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, std::ostream &out, VertColors *colors=nullptr) |