#include "MRVoxelsFwd.h"
#include "openvdb/tree/TreeIterator.h"
#include "openvdb/tree/Tree.h"
#include "openvdb/tree/ValueAccessor.h"
#include "MRMesh/MRProgressCallback.h"
Go to the source code of this file.
Classes | |
class | MR::RangeProcessor< TreeT, Transformer > |
Class to use in tbb::parallel_reduce for openvdb::tree transformation. More... | |
class | MR::ShiftTransformer< TreeT > |
functor for shifting voxels More... | |
class | MR::RangeProgress |
class | MR::RangeProcessorSingle< TreeT, Proc > |
Class to use in tbb::parallel_reduce for tree operations that do not require an output tree. More... | |
struct | MR::RangeSize |
class | MR::RangeCounter< TreeT > |
functor to calculate tile and leaf valid nodes count More... | |
Namespaces | |
namespace | MR |
Functions | |
template<typename GredT > | |
void | MR::translateToZero (GredT &grid) |
template<typename GridT > | |
RangeSize | MR::calculateRangeSize (const GridT &grid) |