#include "MRObject.h"
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Classes | |
struct | MR::SceneLoad::SceneLoadResult |
Scene loading result. More... | |
Namespaces | |
namespace | MR |
namespace | MR::SceneLoad |
Typedefs | |
using | MR::SceneLoad::PostLoadCallback = std::function<void ( SceneLoadResult )> |
Functions | |
MRMESH_API SceneLoadResult | MR::SceneLoad::fromAnySupportedFormat (const std::vector< std::filesystem::path > &files, ProgressCallback callback={}) |
Load scene from file. | |
MRMESH_API void | MR::SceneLoad::asyncFromAnySupportedFormat (const std::vector< std::filesystem::path > &files, PostLoadCallback postLoadCallback, ProgressCallback progressCallback={}) |