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struct | MR::NoVisualRepresentationCheck |
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struct | MR::NoModelCheck |
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class | MR::SceneStateExactCheck< N, ObjectT, typename > |
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class | MR::SceneStateExactCheck< N, ObjectT, NoVisualRepresentationCheck > |
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class | MR::SceneStateExactCheck< N, ObjectT, NoModelCheck > |
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class | MR::SceneStateAtLeastCheck< N, ObjectT, typename > |
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class | MR::SceneStateAtLeastCheck< N, ObjectT, NoVisualRepresentationCheck > |
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class | MR::SceneStateAtLeastCheck< N, ObjectT, NoModelCheck > |
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class | MR::SceneStateOrCheck< Checks > |
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class | MR::SceneStateAndCheck< Checks > |
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template<typename ObjectT > |
std::string | MR::getNObjectsLine (unsigned n) |
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template<typename ObjectT , bool visualRepresentationCheck, bool modelCheck> |
std::string | MR::sceneSelectedExactly (const std::vector< std::shared_ptr< const Object > > &objs, unsigned n) |
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template<typename ObjectT , bool visualRepresentationCheck, bool modelCheck> |
std::string | MR::sceneSelectedAtLeast (const std::vector< std::shared_ptr< const Object > > &objs, unsigned n) |
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