#include <MRSceneStateCheck.h>
Public Member Functions | |
virtual | ~SceneStateExactCheck ()=default |
virtual std::string | isAvailable (const std::vector< std::shared_ptr< const Object > > &objs) const override |
Public Member Functions inherited from MR::ISceneStateCheck | |
virtual | ~ISceneStateCheck ()=default |
|
virtualdefault |
|
inlineoverridevirtual |
Reimplemented from MR::ISceneStateCheck.