Public Member Functions | |
None | __init__ (self) |
None | __init__ (self, int size) |
typing.Iterator | __iter__ (self) |
TextureId | backId (self) |
TextureId | beginId (self) |
int | capacity (self) |
None | clear (self) |
NoDefInit_TextureId | data (self) |
NoDefInit_TextureId | data (self) |
bool | empty (self) |
TextureId | endId (self) |
int | heapBytes (self) |
None | resize (self, int newSize) |
int | size (self) |
Static Public Attributes | |
T = NoDefInit_TextureId | |
const_iterator = NoDefInit_TextureId | |
const_reference = NoDefInit_TextureId | |
iterator = NoDefInit_TextureId | |
reference = NoDefInit_TextureId | |
Protected Member Functions | |
NoDefInit_TextureId | _Subscript (self, TextureId i) |
NoDefInit_TextureId | _Subscript (self, TextureId i) |
Generated from: MR::Buffer<MR::TextureId, MR::TextureId> \\brief std::vector<V>-like container that is 1) resized without initialization of its elements, 2) much simplified: no push_back and many other methods \\tparam V type of stored elements \\tparam I type of index (shall be convertible to size_t) \\ingroup BasicGroup
None meshlib.mrmeshpy.Buffer_TextureId_TextureId.__init__ | ( | self | ) |
None meshlib.mrmeshpy.Buffer_TextureId_TextureId.__init__ | ( | self, | |
int | size ) |
typing.Iterator meshlib.mrmeshpy.Buffer_TextureId_TextureId.__iter__ | ( | self | ) |
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TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.backId | ( | self | ) |
returns the identifier of the back() element
TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.beginId | ( | self | ) |
returns the identifier of the first element
int meshlib.mrmeshpy.Buffer_TextureId_TextureId.capacity | ( | self | ) |
None meshlib.mrmeshpy.Buffer_TextureId_TextureId.clear | ( | self | ) |
NoDefInit_TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.data | ( | self | ) |
NoDefInit_TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.data | ( | self | ) |
bool meshlib.mrmeshpy.Buffer_TextureId_TextureId.empty | ( | self | ) |
TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.endId | ( | self | ) |
returns backId() + 1
int meshlib.mrmeshpy.Buffer_TextureId_TextureId.heapBytes | ( | self | ) |
returns the amount of memory this object occupies on heap
None meshlib.mrmeshpy.Buffer_TextureId_TextureId.resize | ( | self, | |
int | newSize ) |
int meshlib.mrmeshpy.Buffer_TextureId_TextureId.size | ( | self | ) |
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static |
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static |
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static |