MeshLib Python Docs
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meshlib.mrmeshpy.Buffer_TextureId_TextureId Class Reference

Public Member Functions

None __init__ (self)
 
None __init__ (self, int size)
 
typing.Iterator __iter__ (self)
 
TextureId backId (self)
 
TextureId beginId (self)
 
int capacity (self)
 
None clear (self)
 
NoDefInit_TextureId data (self)
 
NoDefInit_TextureId data (self)
 
bool empty (self)
 
TextureId endId (self)
 
int heapBytes (self)
 
None resize (self, int newSize)
 
int size (self)
 

Static Public Attributes

 T = NoDefInit_TextureId
 
 const_iterator = NoDefInit_TextureId
 
 const_reference = NoDefInit_TextureId
 
 iterator = NoDefInit_TextureId
 
 reference = NoDefInit_TextureId
 

Protected Member Functions

NoDefInit_TextureId _Subscript (self, TextureId i)
 
NoDefInit_TextureId _Subscript (self, TextureId i)
 

Detailed Description

Generated from:  MR::Buffer<MR::TextureId, MR::TextureId>


 \\brief std::vector<V>-like container that is
  1) resized without initialization of its elements,
  2) much simplified: no push_back and many other methods
 \\tparam V type of stored elements
 \\tparam I type of index (shall be convertible to size_t)
 \\ingroup BasicGroup

Constructor & Destructor Documentation

◆ __init__() [1/2]

None meshlib.mrmeshpy.Buffer_TextureId_TextureId.__init__ ( self)

◆ __init__() [2/2]

None meshlib.mrmeshpy.Buffer_TextureId_TextureId.__init__ ( self,
int size )

Member Function Documentation

◆ __iter__()

typing.Iterator meshlib.mrmeshpy.Buffer_TextureId_TextureId.__iter__ ( self)

◆ _Subscript() [1/2]

NoDefInit_TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId._Subscript ( self,
TextureId i )
protected

◆ _Subscript() [2/2]

NoDefInit_TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId._Subscript ( self,
TextureId i )
protected

◆ backId()

TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.backId ( self)
returns the identifier of the back() element

◆ beginId()

TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.beginId ( self)
returns the identifier of the first element

◆ capacity()

int meshlib.mrmeshpy.Buffer_TextureId_TextureId.capacity ( self)

◆ clear()

None meshlib.mrmeshpy.Buffer_TextureId_TextureId.clear ( self)

◆ data() [1/2]

NoDefInit_TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.data ( self)

◆ data() [2/2]

NoDefInit_TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.data ( self)

◆ empty()

bool meshlib.mrmeshpy.Buffer_TextureId_TextureId.empty ( self)

◆ endId()

TextureId meshlib.mrmeshpy.Buffer_TextureId_TextureId.endId ( self)
returns backId() + 1

◆ heapBytes()

int meshlib.mrmeshpy.Buffer_TextureId_TextureId.heapBytes ( self)
returns the amount of memory this object occupies on heap

◆ resize()

None meshlib.mrmeshpy.Buffer_TextureId_TextureId.resize ( self,
int newSize )

◆ size()

int meshlib.mrmeshpy.Buffer_TextureId_TextureId.size ( self)

Member Data Documentation

◆ const_iterator

meshlib.mrmeshpy.Buffer_TextureId_TextureId.const_iterator = NoDefInit_TextureId
static

◆ const_reference

meshlib.mrmeshpy.Buffer_TextureId_TextureId.const_reference = NoDefInit_TextureId
static

◆ iterator

meshlib.mrmeshpy.Buffer_TextureId_TextureId.iterator = NoDefInit_TextureId
static

◆ reference

meshlib.mrmeshpy.Buffer_TextureId_TextureId.reference = NoDefInit_TextureId
static

◆ T

meshlib.mrmeshpy.Buffer_TextureId_TextureId.T = NoDefInit_TextureId
static

The documentation for this class was generated from the following file: