Static Public Attributes | |
const_reference = TextureId | |
reference = TextureId | |
value_type = TextureId | |
Protected Member Functions | |
TextureId | _Subscript (self, TextureId i) |
TextureId | _Subscript (self, TextureId i) |
Generated from: MR::Vector<MR::TextureId, MR::TextureId> Aliases: Vector_TaggedBitSet_TextureTag_IndexType_TaggedBitSet_TextureTag_IndexType \\brief std::vector<T>-like container that requires specific indexing type, \\tparam T type of stored elements \\tparam I type of index (shall be convertible to size_t) \\ingroup BasicGroup
None meshlib.mrmeshpy.Vector_TextureId_TextureId.__init__ | ( | self | ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.__init__ | ( | self, | |
int | size ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.__init__ | ( | self, | |
int | size, | ||
TextureId | val ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.__init__ | ( | self, | |
std_vector_Id_TextureTag | vec ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.__init__ | ( | self, | |
Vector_TextureId_TextureId | arg0 ) |
Implicit copy constructor.
bool meshlib.mrmeshpy.Vector_TextureId_TextureId.__eq__ | ( | self, | |
Vector_TextureId_TextureId | b ) |
typing.Iterator meshlib.mrmeshpy.Vector_TextureId_TextureId.__iter__ | ( | self | ) |
bool meshlib.mrmeshpy.Vector_TextureId_TextureId.__ne__ | ( | self, | |
Vector_TextureId_TextureId | b ) |
this accessor automatically adjusts the size of the vector
None meshlib.mrmeshpy.Vector_TextureId_TextureId.autoResizeSet | ( | self, | |
TextureId | pos, | ||
int | len, | ||
TextureId | val ) |
sets elements [pos, pos+len) to given value, adjusting the size of the vector to include new elements
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.back | ( | self | ) |
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.back | ( | self | ) |
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.backId | ( | self | ) |
returns the identifier of the back() element
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.beginId | ( | self | ) |
returns the identifier of the first element
int meshlib.mrmeshpy.Vector_TextureId_TextureId.capacity | ( | self | ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.clear | ( | self | ) |
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.data | ( | self | ) |
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.data | ( | self | ) |
bool meshlib.mrmeshpy.Vector_TextureId_TextureId.empty | ( | self | ) |
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.endId | ( | self | ) |
returns backId() + 1
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.front | ( | self | ) |
TextureId meshlib.mrmeshpy.Vector_TextureId_TextureId.front | ( | self | ) |
int meshlib.mrmeshpy.Vector_TextureId_TextureId.heapBytes | ( | self | ) |
returns the amount of memory this object occupies on heap
None meshlib.mrmeshpy.Vector_TextureId_TextureId.pop_back | ( | self | ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.push_back | ( | self, | |
TextureId | t ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.push_back | ( | self, | |
TextureId | t ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.reserve | ( | self, | |
int | capacity ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.resize | ( | self, | |
int | newSize ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.resize | ( | self, | |
int | newSize, | ||
TextureId | t ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.resizeNoInit | ( | self, | |
int | targetSize ) |
resizes the vector skipping initialization of its elements (more precisely initializing them using ( noInit ) constructor )
None meshlib.mrmeshpy.Vector_TextureId_TextureId.resizeWithReserve | ( | self, | |
int | newSize ) |
doubles reserved memory until resize(newSize) can be done without reallocation
None meshlib.mrmeshpy.Vector_TextureId_TextureId.resizeWithReserve | ( | self, | |
int | newSize, | ||
TextureId | value ) |
doubles reserved memory until resize(newSize) can be done without reallocation
int meshlib.mrmeshpy.Vector_TextureId_TextureId.size | ( | self | ) |
None meshlib.mrmeshpy.Vector_TextureId_TextureId.swap | ( | self, | |
Vector_TextureId_TextureId | b ) |
std_vector_Id_TextureTag meshlib.mrmeshpy.Vector_TextureId_TextureId.vec_ | ( | self | ) |
the user can directly manipulate the vector, anyway she cannot break anything
None meshlib.mrmeshpy.Vector_TextureId_TextureId.vec_ | ( | self, | |
std_vector_Id_TextureTag | arg1 ) |
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