MeshLib Python Docs
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meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId Class Reference

Public Member Functions

bool __eq__ (self, Vector_std_filesystem_path_TextureId b)
 
None __init__ (self)
 
None __init__ (self, int size)
 
None __init__ (self, int size, os.PathLike val)
 
None __init__ (self, std_vector_std_filesystem_path vec)
 
None __init__ (self, Vector_std_filesystem_path_TextureId arg0)
 
typing.Iterator __iter__ (self)
 
bool __ne__ (self, Vector_std_filesystem_path_TextureId b)
 
os.PathLike autoResizeAt (self, TextureId i)
 
None autoResizeSet (self, TextureId pos, int len, os.PathLike val)
 
None autoResizeSet (self, TextureId i, os.PathLike val)
 
os.PathLike back (self)
 
os.PathLike back (self)
 
TextureId backId (self)
 
TextureId beginId (self)
 
int capacity (self)
 
None clear (self)
 
os.PathLike data (self)
 
os.PathLike data (self)
 
bool empty (self)
 
TextureId endId (self)
 
os.PathLike front (self)
 
os.PathLike front (self)
 
int heapBytes (self)
 
None pop_back (self)
 
None push_back (self, os.PathLike t)
 
None push_back (self, os.PathLike t)
 
None reserve (self, int capacity)
 
None resize (self, int newSize)
 
None resize (self, int newSize, os.PathLike t)
 
None resizeWithReserve (self, int newSize)
 
None resizeWithReserve (self, int newSize, os.PathLike value)
 
int size (self)
 
None swap (self, Vector_std_filesystem_path_TextureId b)
 
std_vector_std_filesystem_path vec_ (self)
 
None vec_ (self, std_vector_std_filesystem_path arg1)
 

Protected Member Functions

os.PathLike _Subscript (self, TextureId i)
 
os.PathLike _Subscript (self, TextureId i)
 

Detailed Description

Generated from:  MR::Vector<std::filesystem::path, MR::TextureId>


 \\brief std::vector<T>-like container that requires specific indexing type,
 \\tparam T type of stored elements
 \\tparam I type of index (shall be convertible to size_t)
 \\ingroup BasicGroup

Constructor & Destructor Documentation

◆ __init__() [1/5]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__init__ ( self)

◆ __init__() [2/5]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__init__ ( self,
int size )

◆ __init__() [3/5]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__init__ ( self,
int size,
os.PathLike val )

◆ __init__() [4/5]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__init__ ( self,
std_vector_std_filesystem_path vec )

◆ __init__() [5/5]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__init__ ( self,
Vector_std_filesystem_path_TextureId arg0 )
Implicit copy constructor.

Member Function Documentation

◆ __eq__()

bool meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__eq__ ( self,
Vector_std_filesystem_path_TextureId b )

◆ __iter__()

typing.Iterator meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__iter__ ( self)

◆ __ne__()

bool meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.__ne__ ( self,
Vector_std_filesystem_path_TextureId b )

◆ _Subscript() [1/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId._Subscript ( self,
TextureId i )
protected

◆ _Subscript() [2/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId._Subscript ( self,
TextureId i )
protected

◆ autoResizeAt()

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.autoResizeAt ( self,
TextureId i )
this accessor automatically adjusts the size of the vector

◆ autoResizeSet() [1/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.autoResizeSet ( self,
TextureId i,
os.PathLike val )

◆ autoResizeSet() [2/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.autoResizeSet ( self,
TextureId pos,
int len,
os.PathLike val )
sets elements [pos, pos+len) to given value, adjusting the size of the vector to include new elements

◆ back() [1/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.back ( self)

◆ back() [2/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.back ( self)

◆ backId()

TextureId meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.backId ( self)
returns the identifier of the back() element

◆ beginId()

TextureId meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.beginId ( self)
returns the identifier of the first element

◆ capacity()

int meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.capacity ( self)

◆ clear()

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.clear ( self)

◆ data() [1/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.data ( self)

◆ data() [2/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.data ( self)

◆ empty()

bool meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.empty ( self)

◆ endId()

TextureId meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.endId ( self)
returns backId() + 1

◆ front() [1/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.front ( self)

◆ front() [2/2]

os.PathLike meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.front ( self)

◆ heapBytes()

int meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.heapBytes ( self)
returns the amount of memory this object occupies on heap

◆ pop_back()

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.pop_back ( self)

◆ push_back() [1/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.push_back ( self,
os.PathLike t )

◆ push_back() [2/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.push_back ( self,
os.PathLike t )

◆ reserve()

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.reserve ( self,
int capacity )

◆ resize() [1/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.resize ( self,
int newSize )

◆ resize() [2/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.resize ( self,
int newSize,
os.PathLike t )

◆ resizeWithReserve() [1/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.resizeWithReserve ( self,
int newSize )
doubles reserved memory until resize(newSize) can be done without reallocation

◆ resizeWithReserve() [2/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.resizeWithReserve ( self,
int newSize,
os.PathLike value )
doubles reserved memory until resize(newSize) can be done without reallocation

◆ size()

int meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.size ( self)

◆ swap()

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.swap ( self,
Vector_std_filesystem_path_TextureId b )

◆ vec_() [1/2]

std_vector_std_filesystem_path meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.vec_ ( self)
the user can directly manipulate the vector, anyway she cannot break anything

◆ vec_() [2/2]

None meshlib.mrmeshpy.Vector_std_filesystem_path_TextureId.vec_ ( self,
std_vector_std_filesystem_path arg1 )

The documentation for this class was generated from the following file: