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mrmeshpy.ChangeSceneAction Class Reference
+ Inheritance diagram for mrmeshpy.ChangeSceneAction:

Classes

class  Type
 

Public Member Functions

None __init__ (self, str name, Object obj, ChangeSceneAction.Type type)
 
None __init__ (self, ChangeSceneAction arg0)
 
None action (self, HistoryAction.Type actionType)
 
int heapBytes (self)
 
str name (self)
 

Detailed Description

Generated from: MR::ChangeSceneAction Change scene action \\ingroup HistoryGroup

Constructor & Destructor Documentation

◆ __init__() [1/2]

None mrmeshpy.ChangeSceneAction.__init__ ( self,
str name,
Object obj,
ChangeSceneAction.Type type )
Constructed before removal or addition

◆ __init__() [2/2]

None mrmeshpy.ChangeSceneAction.__init__ ( self,
ChangeSceneAction arg0 )
Implicit copy constructor.

Member Function Documentation

◆ action()

None mrmeshpy.ChangeSceneAction.action ( self,
HistoryAction.Type actionType )
This function is called on history action (undo, redo, etc.)

Reimplemented from mrmeshpy.HistoryAction.

◆ heapBytes()

int mrmeshpy.ChangeSceneAction.heapBytes ( self)
returns the amount of memory this object occupies on heap

Reimplemented from mrmeshpy.HistoryAction.

◆ name()

str mrmeshpy.ChangeSceneAction.name ( self)

Reimplemented from mrmeshpy.HistoryAction.


The documentation for this class was generated from the following file: