Public Member Functions | |
None | __init__ (self) |
None | __init__ (self, InSphereSearchSettings arg0) |
None | __init__ (self, bool insideAndOutside, float maxRadius, int maxIters, float minShrinkage, float minAngleCos) |
bool | insideAndOutside (self) |
None | insideAndOutside (self, bool arg1) |
int | maxIters (self) |
None | maxIters (self, int arg1) |
float | maxRadius (self) |
None | maxRadius (self, float arg1) |
float | minAngleCos (self) |
None | minAngleCos (self, float arg1) |
float | minShrinkage (self) |
None | minShrinkage (self, float arg1) |
Static Protected Member Functions | |
_pybind11_conduit_v1_ (*args, **kwargs) | |
Generated from: MR::InSphereSearchSettings controls the finding of maximal inscribed sphere in mesh
None mrmeshpy.InSphereSearchSettings.__init__ | ( | self | ) |
Implicit default constructor.
None mrmeshpy.InSphereSearchSettings.__init__ | ( | self, | |
InSphereSearchSettings | arg0 ) |
Implicit copy constructor.
None mrmeshpy.InSphereSearchSettings.__init__ | ( | self, | |
bool | insideAndOutside, | ||
float | maxRadius, | ||
int | maxIters, | ||
float | minShrinkage, | ||
float | minAngleCos ) |
Implicit aggregate constructor.
|
staticprotected |
bool mrmeshpy.InSphereSearchSettings.insideAndOutside | ( | self | ) |
if false then searches for the maximal inscribed sphere in mesh; if true then searches for both a) maximal inscribed sphere, and b) maximal sphere outside the mesh touching it at two points; and returns the smaller of two, and if it is b) then with minus sign
None mrmeshpy.InSphereSearchSettings.insideAndOutside | ( | self, | |
bool | arg1 ) |
int mrmeshpy.InSphereSearchSettings.maxIters | ( | self | ) |
maximum number of shrinking iterations for one triangle
None mrmeshpy.InSphereSearchSettings.maxIters | ( | self, | |
int | arg1 ) |
float mrmeshpy.InSphereSearchSettings.maxRadius | ( | self | ) |
maximum allowed radius of the sphere; for almost closed meshes the article recommends maxRadius = 0.5f * std::min( { boxSize.x, boxSize.y, boxSize.z } )
None mrmeshpy.InSphereSearchSettings.maxRadius | ( | self, | |
float | arg1 ) |
float mrmeshpy.InSphereSearchSettings.minAngleCos | ( | self | ) |
minimum cosine of the angle between two unit directions: 1) search unit direction (m.inDir), 2) unit direction from sphere's center to the other found touch point; -1 value means no filtering by this angle; the increase of this value helps avoiding too small spheres on noisy surfaces
None mrmeshpy.InSphereSearchSettings.minAngleCos | ( | self, | |
float | arg1 ) |
float mrmeshpy.InSphereSearchSettings.minShrinkage | ( | self | ) |
iterations stop if next radius is larger than minShrinkage times previous radius
None mrmeshpy.InSphereSearchSettings.minShrinkage | ( | self, | |
float | arg1 ) |