Public Member Functions | |
| Matrix4d | __add__ (self, Matrix4d b) |
| float | __call__ (self, int row, int col) |
| float | __call__ (self, int row, int col) |
| Vector3d | __call__ (self, Vector3d b) |
| bool | __eq__ (self, Matrix4d b) |
| Vector4d | __getitem__ (self, int row) |
| Vector4d | __getitem__ (self, int row) |
| Matrix4d | __iadd__ (self, Matrix4d b) |
| Matrix4d | __imatmul__ (self, float b) |
| None | __init__ (self) |
| None | __init__ (self, Vector4d x, Vector4d y, Vector4d z, Vector4d w) |
| None | __init__ (self, Matrix3d r, Vector3d t) |
| None | __init__ (self, AffineXf3d xf) |
| None | __init__ (self, Matrix4d arg0) |
| Matrix4d | __isub__ (self, Matrix4d b) |
| Matrix4d | __itruediv__ (self, float b) |
| Matrix4d | __mul__ (self, float a) |
| Vector4d | __mul__ (self, Vector4d b) |
| Matrix4d | __mul__ (self, Matrix4d b) |
| bool | __ne__ (self, Matrix4d b) |
| str | __repr__ (self) |
| Matrix4d | __rmul__ (self, float b) |
| None | __setitem__ (self, int arg0, Vector4d arg1) |
| Matrix4d | __sub__ (self, Matrix4d b) |
| Matrix4d | __truediv__ (self, float a) |
| Vector4d | col (self, int i) |
| float | data (self) |
| float | data (self) |
| float | det (self) |
| Matrix3d | getRotation (self) |
| Vector3d | getTranslation (self) |
| Matrix4d | inverse (self) |
| float | norm (self) |
| float | normSq (self) |
| None | setRotation (self, Matrix3d rot) |
| None | setTranslation (self, Vector3d t) |
| Matrix3d | submatrix3 (self, int i, int j) |
| float | trace (self) |
| Matrix4d | transposed (self) |
| Vector4d | x (self) |
| None | x (self, Vector4d arg1) |
Static Public Member Functions | |
| None | __init__ (*args, **kwargs) |
| Matrix4d | identity () |
| Matrix4d | operator (*args, **kwargs) |
| Matrix4d | operator (*args, **kwargs) |
| Matrix4d | scale (float s) |
| Matrix4d | zero () |
Static Protected Attributes | |
| typing | _offsetof_w = 96 |
| typing | _offsetof_x = 0 |
| typing | _offsetof_y = 32 |
| typing | _offsetof_z = 64 |
Generated from: MR::Matrix4d Aliases: Vector4_double_MatrixType arbitrary 4x4 matrix
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| None mrmeshpy.Matrix4d.__init__ | ( | self | ) |
initializes matrix from 4 row-vectors
construct from rotation matrix and translation vector
| None mrmeshpy.Matrix4d.__init__ | ( | self, | |
| AffineXf3d | xf ) |
Currently `AffineXf3<long long>` doesn't seem to compile, so we disable this constructor for `Matrix4<long long>`, because otherwise mrbind instantiates the entire `AffineXf3<long long>` and chokes on it.
| None mrmeshpy.Matrix4d.__init__ | ( | self, | |
| Matrix4d | arg0 ) |
Implicit copy constructor.
NOTE: We use `std::declval()` in the operators below because libclang 18 in our binding generator is bugged and chokes on decltyping `a.x` and such. TODO fix this when we update libclang.
| float mrmeshpy.Matrix4d.__call__ | ( | self, | |
| int | row, | ||
| int | col ) |
element access
| float mrmeshpy.Matrix4d.__call__ | ( | self, | |
| int | row, | ||
| int | col ) |
converts 3d-vector b in 4d-vector (b,1), multiplies matrix on it, and assuming the result is in homogeneous coordinates returns it as 3d-vector
| bool mrmeshpy.Matrix4d.__eq__ | ( | self, | |
| Matrix4d | b ) |
| Vector4d mrmeshpy.Matrix4d.__getitem__ | ( | self, | |
| int | row ) |
row access
| Vector4d mrmeshpy.Matrix4d.__getitem__ | ( | self, | |
| int | row ) |
| Matrix4d mrmeshpy.Matrix4d.__imatmul__ | ( | self, | |
| float | b ) |
| Matrix4d mrmeshpy.Matrix4d.__itruediv__ | ( | self, | |
| float | b ) |
| Matrix4d mrmeshpy.Matrix4d.__mul__ | ( | self, | |
| float | a ) |
| bool mrmeshpy.Matrix4d.__ne__ | ( | self, | |
| Matrix4d | b ) |
| str mrmeshpy.Matrix4d.__repr__ | ( | self | ) |
| Matrix4d mrmeshpy.Matrix4d.__rmul__ | ( | self, | |
| float | b ) |
| None mrmeshpy.Matrix4d.__setitem__ | ( | self, | |
| int | arg0, | ||
| Vector4d | arg1 ) |
| Matrix4d mrmeshpy.Matrix4d.__truediv__ | ( | self, | |
| float | a ) |
| Vector4d mrmeshpy.Matrix4d.col | ( | self, | |
| int | i ) |
column access
| float mrmeshpy.Matrix4d.data | ( | self | ) |
| float mrmeshpy.Matrix4d.data | ( | self | ) |
| float mrmeshpy.Matrix4d.det | ( | self | ) |
computes determinant of the matrix
| Matrix3d mrmeshpy.Matrix4d.getRotation | ( | self | ) |
| Vector3d mrmeshpy.Matrix4d.getTranslation | ( | self | ) |
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| Matrix4d mrmeshpy.Matrix4d.inverse | ( | self | ) |
computes inverse matrix
| float mrmeshpy.Matrix4d.norm | ( | self | ) |
| float mrmeshpy.Matrix4d.normSq | ( | self | ) |
compute sum of squared matrix elements
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returns a matrix that scales uniformly
| None mrmeshpy.Matrix4d.setRotation | ( | self, | |
| Matrix3d | rot ) |
| None mrmeshpy.Matrix4d.setTranslation | ( | self, | |
| Vector3d | t ) |
| Matrix3d mrmeshpy.Matrix4d.submatrix3 | ( | self, | |
| int | i, | ||
| int | j ) |
computes submatrix of the matrix with excluded i-th row and j-th column
| float mrmeshpy.Matrix4d.trace | ( | self | ) |
computes trace of the matrix
| Matrix4d mrmeshpy.Matrix4d.transposed | ( | self | ) |
computes transposed matrix
| Vector4d mrmeshpy.Matrix4d.x | ( | self | ) |
rows, identity matrix by default
| None mrmeshpy.Matrix4d.x | ( | self, | |
| Vector4d | arg1 ) |
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