MeshLib Python Docs
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mrmeshpy.TextureId Class Reference
+ Inheritance diagram for mrmeshpy.TextureId:

Public Member Functions

bool __bool__ (self)
 
bool __eq__ (self, TextureId b)
 
TextureId __iadd__ (self, int a)
 
None __init__ (self)
 
int __int__ (self)
 
TextureId __isub__ (self, int a)
 
bool __ne__ (self, TextureId b)
 
str __repr__ (self)
 
int get (self)
 
bool operator (self, TextureId b)
 
TextureId operator (self)
 
TextureId operatorminusminus (self)
 
bool valid (self)
 

Static Public Member Functions

None __init__ (*args, **kwargs)
 
None __init__ (*args, **kwargs)
 
TextureId operator (*args, **kwargs)
 
TextureId operator (*args, **kwargs)
 
TextureId operator (*args, **kwargs)
 
TextureId operatorminusminus (*args, **kwargs)
 

Detailed Description

Generated from:  MR::TextureId
Aliases:  Vector_TextureId_FaceId_reference, TypedBitSet_TextureId_IndexType, Vector_TextureId_TextureId.value_type, Vector_TextureId_FaceId_value_type, Vector_TextureId_TextureId.reference, Vector_TextureId_TextureId.const_reference, Vector_TextureId_FaceId_const_reference

stores index of some element, it is made as template class to avoid mixing faces, edges and vertices

Constructor & Destructor Documentation

◆ __init__() [1/3]

None mrmeshpy.TextureId.__init__ ( * args,
** kwargs )
static

◆ __init__() [2/3]

None mrmeshpy.TextureId.__init__ ( * args,
** kwargs )
static

◆ __init__() [3/3]

None mrmeshpy.TextureId.__init__ ( self)

Member Function Documentation

◆ __bool__()

bool mrmeshpy.TextureId.__bool__ ( self)

◆ __eq__()

bool mrmeshpy.TextureId.__eq__ ( self,
TextureId b )

◆ __iadd__()

TextureId mrmeshpy.TextureId.__iadd__ ( self,
int a )

◆ __int__()

int mrmeshpy.TextureId.__int__ ( self)

◆ __isub__()

TextureId mrmeshpy.TextureId.__isub__ ( self,
int a )

◆ __ne__()

bool mrmeshpy.TextureId.__ne__ ( self,
TextureId b )

◆ __repr__()

str mrmeshpy.TextureId.__repr__ ( self)

Reimplemented in mrmeshpy.NoDefInit_TextureId.

◆ get()

int mrmeshpy.TextureId.get ( self)

◆ operator() [1/5]

TextureId mrmeshpy.TextureId.operator ( * args,
** kwargs )
static

◆ operator() [2/5]

TextureId mrmeshpy.TextureId.operator ( * args,
** kwargs )
static

◆ operator() [3/5]

TextureId mrmeshpy.TextureId.operator ( * args,
** kwargs )
static

◆ operator() [4/5]

TextureId mrmeshpy.TextureId.operator ( self)

◆ operator() [5/5]

bool mrmeshpy.TextureId.operator ( self,
TextureId b )

◆ operatorminusminus() [1/2]

TextureId mrmeshpy.TextureId.operatorminusminus ( * args,
** kwargs )
static

◆ operatorminusminus() [2/2]

TextureId mrmeshpy.TextureId.operatorminusminus ( self)

◆ valid()

bool mrmeshpy.TextureId.valid ( self)

The documentation for this class was generated from the following file: