Classes | |
| struct | Result |
| struct | Settings |
Functions | |
| auto | from_any_supported_format (files:&meshlib::std_vector_std_filesystem_path, settings:Option<&meshlib::scene_load::Settings >) -> meshlib::Owned< meshlib::scene_load::Result > |
| void | async_from_any_supported_format (files:&meshlib::std_vector_std_filesystem_path, postLoadCallback:&meshlib::std_function_void_from_MR_SceneLoad_Result, settings:Option<&meshlib::scene_load::Settings >) |
| void meshlib::scene_load::async_from_any_supported_format | ( | files:&meshlib::std_vector_std_filesystem_path | , |
| postLoadCallback:&meshlib::std_function_void_from_MR_SceneLoad_Result | , | ||
| settings:Option<&meshlib::scene_load::Settings > | ) |
Generated from function MR::SceneLoad::asyncFromAnySupportedFormat.
Calls MR_SceneLoad_asyncFromAnySupportedFormat().
| auto meshlib::scene_load::from_any_supported_format | ( | files:&meshlib::std_vector_std_filesystem_path | , |
| settings:Option<&meshlib::scene_load::Settings > | ) -> meshlib::Owned< meshlib::scene_load::Result > |
Load scene from file; if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects Generated from function MR::SceneLoad::fromAnySupportedFormat.
Calls MR_SceneLoad_fromAnySupportedFormat().