#include <MRChangeMeshAction.h>
Public Types | |
using | Obj = ObjectMeshHolder |
Public Types inherited from MR::HistoryAction | |
enum class | Type { Undo , Redo } |
Public Member Functions | |
ChangeTextureAction (std::string name, const std::shared_ptr< ObjectMeshHolder > &obj) | |
use this constructor to remember object's textures before making any changes in them | |
ChangeTextureAction (std::string name, const std::shared_ptr< ObjectMeshHolder > &obj, Vector< MeshTexture, TextureId > &&newTextures) | |
use this constructor to remember object's textures and immediate set new value | |
virtual std::string | name () const override |
virtual void | action (HistoryAction::Type) override |
This function is called on history action (undo, redo, etc.) | |
virtual size_t | heapBytes () const override |
returns the amount of memory this object occupies on heap | |
Public Member Functions inherited from MR::HistoryAction | |
virtual | ~HistoryAction ()=default |
Static Public Member Functions | |
static void | setObjectDirty (const std::shared_ptr< ObjectMeshHolder > &obj) |
History action for texture change
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inline |
use this constructor to remember object's textures before making any changes in them
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inline |
use this constructor to remember object's textures and immediate set new value
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inlineoverridevirtual |
This function is called on history action (undo, redo, etc.)
Implements MR::HistoryAction.
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inlinenodiscardoverridevirtual |
returns the amount of memory this object occupies on heap
Implements MR::HistoryAction.
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inlineoverridevirtual |
Implements MR::HistoryAction.
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inlinestatic |