#include <MRRenderDefaultObjects.h>
◆ RenderResetDirtyComponent()
MRVIEWER_API MR::RenderResetDirtyComponent::RenderResetDirtyComponent |
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const VisualObject & | object | ) |
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◆ glBytes()
virtual size_t MR::RenderResetDirtyComponent::glBytes |
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const |
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inlinevirtual |
returns the amount of memory this object allocated in OpenGL
Implements MR::IRenderObject.
◆ heapBytes()
virtual size_t MR::RenderResetDirtyComponent::heapBytes |
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const |
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inlinevirtual |
returns the amount of memory this object occupies on heap
Implements MR::IRenderObject.
◆ render()
virtual MRVIEWER_API bool MR::RenderResetDirtyComponent::render |
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const ModelRenderParams & | | ) |
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virtual |
◆ renderPicker()
virtual MRVIEWER_API void MR::RenderResetDirtyComponent::renderPicker |
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const ModelBaseRenderParams & | , |
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unsigned | ) |
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virtual |
The documentation for this class was generated from the following file: