mesh triangle represented by its three vertices and by its face ID
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#include <MRMeshBuilderTypes.h>
mesh triangle represented by its three vertices and by its face ID
◆ Triangle() [1/2]
MR::MeshBuilder::Triangle::Triangle |
( |
| ) |
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defaultnoexcept |
◆ Triangle() [2/2]
MR::MeshBuilder::Triangle::Triangle |
( |
VertId | a, |
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VertId | b, |
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VertId | c, |
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FaceId | f ) |
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inline |
◆ operator==()
bool MR::MeshBuilder::Triangle::operator== |
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const Triangle & | other | ) |
const |
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inline |
FaceId MR::MeshBuilder::Triangle::f |
The documentation for this struct was generated from the following file: