#include <MRMeshBooleanFacade.h>
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TransformedMesh | operator() (Mesh mesh, const AffineXf3f &xf={}) const |
MRMESH_API TransformedMesh | operator() (const ObjectMesh &obj) const |
const Mesh & | operator() (const TransformedMesh &xm) const |
Mesh && | operator() (TransformedMesh &&xm) const |
the purpose of this class is to be a replacement for MeshVoxelsConverter in case one wants to quickly assess the change from voxel-based to mesh-based boolean
MRMESH_API TransformedMesh MR::MeshMeshConverter::operator() | ( | const ObjectMesh & | obj | ) | const |
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