#include <MRCMesh/MRId.h>
#include <MRCMisc/common.h>
#include <MRCMisc/exports.h>
#include <stddef.h>
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◆ MR_InTreePathBuilder
given a spanning tree of edges in the mesh (or forest in case of several connected components), prepares to build quickly a path along tree edges between any two vertices Generated from class MR::InTreePathBuilder. Supported MR_PassBy modes: MR_PassBy_Copy, MR_PassBy_Move (and MR_PassBy_DefaultArgument and MR_PassBy_NoObject if supported by the callee).
◆ MR_MeshTopology
◆ MR_std_vector_MR_EdgeId
◆ MR_UndirectedEdgeBitSet
◆ MR_InTreePathBuilder_build()
finds the path in tree from start vertex to finish vertex Generated from method MR::InTreePathBuilder::build. Parameter _this can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_EdgeId_Destroy() to free it when you're done using it.
◆ MR_InTreePathBuilder_Construct()
Generated from constructor MR::InTreePathBuilder::InTreePathBuilder. Parameter topology can not be null. It is a single object. The reference to the parameter topology might be preserved in the constructed object. Parameter treeEdges can not be null. It is a single object. The reference to the parameter treeEdges might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_InTreePathBuilder_Destroy() to free it when you're done using it.
◆ MR_InTreePathBuilder_ConstructFromAnother()
Generated from constructor MR::InTreePathBuilder::InTreePathBuilder. The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_InTreePathBuilder_Destroy() to free it when you're done using it.
◆ MR_InTreePathBuilder_Destroy()
Destroys a heap-allocated instance of MR_InTreePathBuilder. Does nothing if the pointer is null.
◆ MR_InTreePathBuilder_DestroyArray()
Destroys a heap-allocated array of MR_InTreePathBuilder. Does nothing if the pointer is null.
◆ MR_InTreePathBuilder_OffsetMutablePtr()
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.
◆ MR_InTreePathBuilder_OffsetPtr()
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.