MeshLib C Docs
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MRMeshTexture.h File Reference
#include <MRCMesh/MRColor.h>
#include <MRCMesh/MREnums.h>
#include <MRCMesh/MRVector2.h>
#include <MRCMisc/common.h>
#include <MRCMisc/exports.h>
#include <stddef.h>

Go to the source code of this file.

Typedefs

typedef struct MR_Image MR_Image
 
typedef struct MR_Vector2f MR_Vector2f
 
typedef struct MR_std_vector_MR_Color MR_std_vector_MR_Color
 
typedef struct MR_MeshTexture MR_MeshTexture
 

Functions

MRC_API const MR_FilterTypeMR_MeshTexture_Get_filter (const MR_MeshTexture *_this)
 
MRC_API void MR_MeshTexture_Set_filter (MR_MeshTexture *_this, MR_FilterType value)
 
MRC_API MR_FilterTypeMR_MeshTexture_GetMutable_filter (MR_MeshTexture *_this)
 
MRC_API const MR_WrapTypeMR_MeshTexture_Get_wrap (const MR_MeshTexture *_this)
 
MRC_API void MR_MeshTexture_Set_wrap (MR_MeshTexture *_this, MR_WrapType value)
 
MRC_API MR_WrapTypeMR_MeshTexture_GetMutable_wrap (MR_MeshTexture *_this)
 
MRC_API const MR_std_vector_MR_ColorMR_MeshTexture_Get_pixels (const MR_MeshTexture *_this)
 
MRC_API void MR_MeshTexture_Set_pixels (MR_MeshTexture *_this, MR_PassBy value_pass_by, MR_std_vector_MR_Color *value)
 
MRC_API MR_std_vector_MR_ColorMR_MeshTexture_GetMutable_pixels (MR_MeshTexture *_this)
 
MRC_API const MR_Vector2iMR_MeshTexture_Get_resolution (const MR_MeshTexture *_this)
 
MRC_API void MR_MeshTexture_Set_resolution (MR_MeshTexture *_this, MR_Vector2i value)
 
MRC_API MR_Vector2iMR_MeshTexture_GetMutable_resolution (MR_MeshTexture *_this)
 
MRC_API MR_MeshTextureMR_MeshTexture_DefaultConstruct (void)
 
MRC_API MR_MeshTextureMR_MeshTexture_DefaultConstructArray (size_t num_elems)
 
MRC_API const MR_MeshTextureMR_MeshTexture_OffsetPtr (const MR_MeshTexture *ptr, ptrdiff_t i)
 
MRC_API MR_MeshTextureMR_MeshTexture_OffsetMutablePtr (MR_MeshTexture *ptr, ptrdiff_t i)
 
MRC_API const MR_ImageMR_MeshTexture_UpcastTo_MR_Image (const MR_MeshTexture *object)
 
MRC_API MR_ImageMR_MeshTexture_MutableUpcastTo_MR_Image (MR_MeshTexture *object)
 Upcasts an instance of MR::MeshTexture to its base class MR::Image.
 
MRC_API MR_MeshTextureMR_MeshTexture_ConstructFromAnother (MR_PassBy _other_pass_by, MR_MeshTexture *_other)
 
MRC_API void MR_MeshTexture_Destroy (const MR_MeshTexture *_this)
 Destroys a heap-allocated instance of MR_MeshTexture. Does nothing if the pointer is null.
 
MRC_API void MR_MeshTexture_DestroyArray (const MR_MeshTexture *_this)
 Destroys a heap-allocated array of MR_MeshTexture. Does nothing if the pointer is null.
 
MRC_API MR_MeshTextureMR_MeshTexture_AssignFromAnother (MR_MeshTexture *_this, MR_PassBy _other_pass_by, MR_MeshTexture *_other)
 
MRC_API MR_uint64_t MR_MeshTexture_heapBytes (const MR_MeshTexture *_this)
 
MRC_API MR_Color MR_MeshTexture_sampleDiscrete (const MR_MeshTexture *_this, const MR_Vector2f *pos)
 
MRC_API MR_Color MR_MeshTexture_sampleBilinear (const MR_MeshTexture *_this, const MR_Vector2f *pos)
 
MRC_API MR_Color MR_MeshTexture_sample (const MR_MeshTexture *_this, MR_FilterType filter, const MR_Vector2f *pos)
 

Typedef Documentation

◆ MR_Image

typedef struct MR_Image MR_Image

◆ MR_MeshTexture

Generated from class MR::MeshTexture. Base classes: Direct: (non-virtual) MR::Image Supported MR_PassBy modes: MR_PassBy_DefaultConstruct, MR_PassBy_Copy, MR_PassBy_Move (and MR_PassBy_DefaultArgument and MR_PassBy_NoObject if supported by the callee).

◆ MR_std_vector_MR_Color

◆ MR_Vector2f

typedef struct MR_Vector2f MR_Vector2f

Function Documentation

◆ MR_MeshTexture_AssignFromAnother()

MRC_API MR_MeshTexture * MR_MeshTexture_AssignFromAnother ( MR_MeshTexture * _this,
MR_PassBy _other_pass_by,
MR_MeshTexture * _other )

Generated from method MR::MeshTexture::operator=. Parameter _this can not be null. It is a single object. The reference to things referred to by the parameter _other (if any) might be preserved in this object. The returned pointer will never be null. It is non-owning, do NOT destroy it. When this function is called, this object will drop any object references it had previously.

◆ MR_MeshTexture_ConstructFromAnother()

MRC_API MR_MeshTexture * MR_MeshTexture_ConstructFromAnother ( MR_PassBy _other_pass_by,
MR_MeshTexture * _other )

Generated from constructor MR::MeshTexture::MeshTexture. The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_MeshTexture_Destroy() to free it when you're done using it.

◆ MR_MeshTexture_DefaultConstruct()

MRC_API MR_MeshTexture * MR_MeshTexture_DefaultConstruct ( void )

Constructs an empty (default-constructed) instance. Never returns null. Returns an instance allocated on the heap! Must call MR_MeshTexture_Destroy() to free it when you're done using it.

◆ MR_MeshTexture_DefaultConstructArray()

MRC_API MR_MeshTexture * MR_MeshTexture_DefaultConstructArray ( size_t num_elems)

Constructs an array of empty (default-constructed) instances, of the specified size. Will never return null. The array must be destroyed using MR_MeshTexture_DestroyArray(). Use MR_MeshTexture_OffsetMutablePtr() and MR_MeshTexture_OffsetPtr() to access the array elements.

◆ MR_MeshTexture_Destroy()

MRC_API void MR_MeshTexture_Destroy ( const MR_MeshTexture * _this)

Destroys a heap-allocated instance of MR_MeshTexture. Does nothing if the pointer is null.

◆ MR_MeshTexture_DestroyArray()

MRC_API void MR_MeshTexture_DestroyArray ( const MR_MeshTexture * _this)

Destroys a heap-allocated array of MR_MeshTexture. Does nothing if the pointer is null.

◆ MR_MeshTexture_Get_filter()

MRC_API const MR_FilterType * MR_MeshTexture_Get_filter ( const MR_MeshTexture * _this)

Returns a pointer to a member variable of class MR::MeshTexture named filter. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_Get_pixels()

MRC_API const MR_std_vector_MR_Color * MR_MeshTexture_Get_pixels ( const MR_MeshTexture * _this)

Returns a pointer to a member variable of class MR::MeshTexture named pixels. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_Get_resolution()

MRC_API const MR_Vector2i * MR_MeshTexture_Get_resolution ( const MR_MeshTexture * _this)

Returns a pointer to a member variable of class MR::MeshTexture named resolution. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_Get_wrap()

MRC_API const MR_WrapType * MR_MeshTexture_Get_wrap ( const MR_MeshTexture * _this)

Returns a pointer to a member variable of class MR::MeshTexture named wrap. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_GetMutable_filter()

MRC_API MR_FilterType * MR_MeshTexture_GetMutable_filter ( MR_MeshTexture * _this)

Returns a mutable pointer to a member variable of class MR::MeshTexture named filter. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_GetMutable_pixels()

MRC_API MR_std_vector_MR_Color * MR_MeshTexture_GetMutable_pixels ( MR_MeshTexture * _this)

Returns a mutable pointer to a member variable of class MR::MeshTexture named pixels. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_GetMutable_resolution()

MRC_API MR_Vector2i * MR_MeshTexture_GetMutable_resolution ( MR_MeshTexture * _this)

Returns a mutable pointer to a member variable of class MR::MeshTexture named resolution. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_GetMutable_wrap()

MRC_API MR_WrapType * MR_MeshTexture_GetMutable_wrap ( MR_MeshTexture * _this)

Returns a mutable pointer to a member variable of class MR::MeshTexture named wrap. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_MeshTexture_heapBytes()

MRC_API MR_uint64_t MR_MeshTexture_heapBytes ( const MR_MeshTexture * _this)

returns the amount of memory this object occupies on heap Generated from method MR::MeshTexture::heapBytes. Parameter _this can not be null. It is a single object.

◆ MR_MeshTexture_MutableUpcastTo_MR_Image()

MRC_API MR_Image * MR_MeshTexture_MutableUpcastTo_MR_Image ( MR_MeshTexture * object)

Upcasts an instance of MR::MeshTexture to its base class MR::Image.

◆ MR_MeshTexture_OffsetMutablePtr()

MRC_API MR_MeshTexture * MR_MeshTexture_OffsetMutablePtr ( MR_MeshTexture * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_MeshTexture_OffsetPtr()

MRC_API const MR_MeshTexture * MR_MeshTexture_OffsetPtr ( const MR_MeshTexture * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_MeshTexture_sample()

MRC_API MR_Color MR_MeshTexture_sample ( const MR_MeshTexture * _this,
MR_FilterType filter,
const MR_Vector2f * pos )

Given texture position in [0,1]x[0,1] (which is clamped if necessary), returns sampled color at it according to given filter Generated from method MR::MeshTexture::sample. Parameter _this can not be null. It is a single object. Parameter pos can not be null. It is a single object.

◆ MR_MeshTexture_sampleBilinear()

MRC_API MR_Color MR_MeshTexture_sampleBilinear ( const MR_MeshTexture * _this,
const MR_Vector2f * pos )

Given texture position in [0,1]x[0,1] (which is clamped if necessary), returns bilinear interpolated color at it Generated from method MR::MeshTexture::sampleBilinear. Parameter _this can not be null. It is a single object. Parameter pos can not be null. It is a single object.

◆ MR_MeshTexture_sampleDiscrete()

MRC_API MR_Color MR_MeshTexture_sampleDiscrete ( const MR_MeshTexture * _this,
const MR_Vector2f * pos )

Given texture position in [0,1]x[0,1] (which is clamped if necessary), returns the color of the closest pixel Generated from method MR::MeshTexture::sampleDiscrete. Parameter _this can not be null. It is a single object. Parameter pos can not be null. It is a single object.

◆ MR_MeshTexture_Set_filter()

MRC_API void MR_MeshTexture_Set_filter ( MR_MeshTexture * _this,
MR_FilterType value )

Modifies a member variable of class MR::MeshTexture named filter. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element filter. When this function is called, this object will drop object references it had previously in filter.

◆ MR_MeshTexture_Set_pixels()

MRC_API void MR_MeshTexture_Set_pixels ( MR_MeshTexture * _this,
MR_PassBy value_pass_by,
MR_std_vector_MR_Color * value )

Modifies a member variable of class MR::MeshTexture named pixels. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element pixels. When this function is called, this object will drop object references it had previously in pixels.

◆ MR_MeshTexture_Set_resolution()

MRC_API void MR_MeshTexture_Set_resolution ( MR_MeshTexture * _this,
MR_Vector2i value )

Modifies a member variable of class MR::MeshTexture named resolution. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element resolution. When this function is called, this object will drop object references it had previously in resolution.

◆ MR_MeshTexture_Set_wrap()

MRC_API void MR_MeshTexture_Set_wrap ( MR_MeshTexture * _this,
MR_WrapType value )

Modifies a member variable of class MR::MeshTexture named wrap. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element wrap. When this function is called, this object will drop object references it had previously in wrap.

◆ MR_MeshTexture_UpcastTo_MR_Image()

MRC_API const MR_Image * MR_MeshTexture_UpcastTo_MR_Image ( const MR_MeshTexture * object)

Upcasts an instance of MR::MeshTexture to its base class MR::Image. This version is acting on mutable pointers.