#include <MRCMesh/MREnums.h>
#include <MRCMisc/common.h>
#include <MRCMisc/exports.h>
#include <stddef.h>
Go to the source code of this file.
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MRC_API MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref * | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_DefaultConstruct (void) |
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MRC_API MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref * | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_DefaultConstructArray (size_t num_elems) |
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MRC_API MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref * | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_ConstructFromAnother (MR_PassBy other_pass_by, MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *other) |
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MRC_API void | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_AssignFromAnother (MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *_this, MR_PassBy other_pass_by, MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *other) |
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MRC_API void | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_Destroy (const MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *_this) |
| Destroys a heap-allocated instance of MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref . Does nothing if the pointer is null.
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MRC_API void | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_DestroyArray (const MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *_this) |
| Destroys a heap-allocated array of MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref . Does nothing if the pointer is null.
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MRC_API const MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref * | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_OffsetPtr (const MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *ptr, ptrdiff_t i) |
| Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element.
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MRC_API MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref * | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_OffsetMutablePtr (MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *ptr, ptrdiff_t i) |
| Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element.
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MRC_API void | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_Assign (MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *_this, MR_Processing(*func)(MR_FaceId *_1, MR_Ball3f *_2)) |
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MRC_API void | MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_AssignWithDataPtr (MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref *_this, MR_Processing(*func)(MR_FaceId *_1, MR_Ball3f *_2, void *_userdata), void *userdata, void(*userdata_callback)(void **_this_userdata, void *_other_userdata)) |
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◆ MR_Ball3f
◆ MR_FaceId
typedef struct MR_FaceId MR_FaceId |
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref
Stores a functor of type: MR::Processing(MR::FaceId, MR::Ball3f &)
. Possibly stateful. Supported MR_PassBy
modes: MR_PassBy_DefaultConstruct
, MR_PassBy_Copy
, MR_PassBy_Move
, (and MR_PassBy_DefaultArgument
and MR_PassBy_NoObject
if supported by the callee).
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_Assign()
Assign a stateless function. Parameter _this
can not be null. It is a single object. Callback parameter _1
will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Callback parameter _2
will never be null. It is non-owning, do NOT destroy it.
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_AssignFromAnother()
Assigns the contents from another instance. Both objects remain alive after the call. Parameter _this
can not be null. It is a single object.
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_AssignWithDataPtr()
Assign a function with an extra user data pointer. Parameter userdata_callback
can be null. Pass null if you don't need custom behavior when destroying and/or copying the functor. Parameter _this
can not be null. It is a single object. Callback parameter _1
will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Callback parameter _2
will never be null. It is non-owning, do NOT destroy it. How to use userdata_callback
: The _this_userdata
parameter will never be null. If *_this_userdata
is non-null and _other_userdata
is null, the functor is being destroyed. Perform any cleanup if needed. If *_this_userdata
is null and _other_userdata
is non-null, a copy of the functor is being constructed. Perform copying if needed and write the new userdata to *_this_userdata
. If *_this_userdata
is non-null and _other_userdata
is non-null, the functor is being assigned. The simplest option is to destroy *_this_userdata
first, and then behave as if it was null.
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_ConstructFromAnother()
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_DefaultConstruct()
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_DefaultConstructArray()
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_Destroy()
Destroys a heap-allocated instance of MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref
. Does nothing if the pointer is null.
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_DestroyArray()
Destroys a heap-allocated array of MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref
. Does nothing if the pointer is null.
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_OffsetMutablePtr()
Offsets a pointer to an array element by i
positions (not bytes). Use only if you're certain that the pointer points to an array element.
◆ MR_std_function_MR_Processing_from_MR_FaceId_MR_Ball3f_ref_OffsetPtr()
Offsets a pointer to an array element by i
positions (not bytes). Use only if you're certain that the pointer points to an array element.