#include "exports.h"#include "MRMesh/MRMeshFwd.h"#include "MRMesh/MRBuffer.h"#include "MRMesh/MRVector2.h"Go to the source code of this file.
Classes | |
| class | MR::RenderBufferRef< T > |
| provides access to shared buffer with type casting More... | |
| class | MR::RenderObjectBuffer |
| provides shared buffer for loading different types of data to GL memory More... | |
Namespaces | |
| namespace | MR |
| only for bindings generation | |
Functions | |
| MRVIEWER_API Vector2i | MR::calcTextureRes (int bufferSize, int maxTextWidth) |
| calc texture resolution, to fit MAX_TEXTURE_SIZE, and have minimal empty pixels | |