#include "MRViewerFwd.h"#include "MRMesh/MRVector4.h"#include "MRMesh/MRVector2.h"#include "MRMesh/MRBox.h"#include "MRMesh/MRPlane3.h"#include "MRMesh/MRColor.h"#include "MRMesh/MRViewportId.h"#include "MRMesh/MRIRenderObject.h"#include <span>Go to the source code of this file.
Classes | |
| struct | MR::SegmEndColors |
| colors of segment ends More... | |
| struct | MR::ViewportPointsWithColors |
| stores points and corresponding colors (sizes of vectors should be the same) More... | |
| class | MR::ViewportGL |
| This class holds data needed to render viewport primitives and accumulative picker via OpenGL. More... | |
| struct | MR::ViewportGL::PickParameters |
| Parameters of objects picking. More... | |
| struct | MR::ViewportGL::BasePickResult |
| struct | MR::ViewportGL::PickResult |
| Result of object picking. More... | |
| struct | MR::ViewportGL::ScaledPickRes |
Namespaces | |
| namespace | MR |
| only for bindings generation | |
Functions | |
| bool | MR::operator== (const SegmEndColors &a, const SegmEndColors &b) |
| bool | MR::operator== (const ViewportPointsWithColors &a, const ViewportPointsWithColors &b) |