Interface for processing scene state change in RibbonItems. More...
#include <MRSceneSelectionChange.h>
Inheritance diagram for MR::ISceneSelectionChange:Public Member Functions | |
| virtual | ~ISceneSelectionChange ()=default |
| virtual void | updateSelection (const std::vector< std::shared_ptr< const Object > > &) |
Interface for processing scene state change in RibbonItems.