Interface for checking scene state, to determine availability, also can return string with requirements. More...
#include <MRISceneStateCheck.h>
Inheritance diagram for MR::ISceneStateCheck:Public Member Functions | |
| virtual | ~ISceneStateCheck ()=default |
| virtual std::string | isAvailable (const std::vector< std::shared_ptr< const Object > > &) const |
| return empty string if all requirements are satisfied, otherwise return first unsatisfied requirement | |
Interface for checking scene state, to determine availability, also can return string with requirements.