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MRRigidXf3.cs File Reference

Classes

class  MR
 
class  MR.RigidXf3f
 rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidXf3f. This is the non-const half of the class. More...
 
class  MR.RigidXf3d
 rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidXf3d. This is the non-const half of the class. More...