bounding volume hierarchy Generated from class MR.AABBTree. Base classes: Direct: (non-virtual) MR::AABBTreeBase<MR::AABBTreeTraits<MR::FaceTag, MR.Box3f>> This is the non-const half of the class. More...
Public Member Functions | |
| unsafe | AABBTree () |
| Constructs an empty (default-constructed) instance. | |
| unsafe | AABBTree (MR._ByValue_AABBTree _other) |
| Generated from constructor MR.AABBTree.AABBTree. | |
| unsafe | AABBTree (MR.Const_MeshPart mp) |
| creates tree for given mesh or its part Generated from constructor MR.AABBTree.AABBTree. | |
| unsafe MR.AABBTree | assign (MR._ByValue_AABBTree _other) |
| Generated from method MR::AABBTree::operator=. | |
| unsafe void | refit (MR.Const_Mesh mesh, MR.Const_VertBitSet changedVerts) |
| updates bounding boxes of the nodes containing changed vertices; this is a faster alternative to full tree rebuild (but the tree after refit might be less efficient) | |
| unsafe void | getLeafOrderAndReset (MR.FaceBMap leafMap) |
| fills map: LeafId -> leaf#, then resets leaf order to 0,1,2,...; buffer in leafMap must be resized before the call, and caller is responsible for filling missing leaf elements Generated from method MR.AABBTree.getLeafOrderAndReset. | |
| Public Member Functions inherited from MR.Const_AABBTree | |
| virtual void | Dispose () |
| unsafe | Const_AABBTree () |
| Constructs an empty (default-constructed) instance. | |
| unsafe | Const_AABBTree (MR._ByValue_AABBTree _other) |
| Generated from constructor MR.AABBTree.AABBTree. | |
| unsafe | Const_AABBTree (MR.Const_MeshPart mp) |
| creates tree for given mesh or its part Generated from constructor MR.AABBTree.AABBTree. | |
| unsafe MR.Const_Vector_MRAABBTreeNodeMRAABBTreeTraitsMRFaceTagMRBox3f_MRNodeId | nodes () |
| const-access to all nodes Generated from method MR.AABBTree.nodes. | |
| unsafe MR.Box3f | getBoundingBox () |
| returns the root node bounding box Generated from method MR.AABBTree.getBoundingBox. | |
| unsafe ulong | heapBytes () |
| returns the amount of memory this object occupies on heap Generated from method MR.AABBTree.heapBytes. | |
| unsafe ulong | numLeaves () |
| returns the number of leaves in whole tree Generated from method MR.AABBTree.numLeaves. | |
| unsafe MR.Std.Vector_MRNodeId | getSubtrees (int minNum) |
| returns at least given number of top-level not-intersecting subtrees, union of which contain all tree leaves Generated from method MR.AABBTree.getSubtrees. | |
| unsafe MR.FaceBitSet | getSubtreeLeaves (MR.NodeId subtreeRoot) |
| returns all leaves in the subtree with given root Generated from method MR.AABBTree.getSubtreeLeaves. | |
| unsafe MR.NodeBitSet | getNodesFromLeaves (MR.Const_FaceBitSet leaves) |
| returns set of nodes containing among direct or indirect children given leaves Generated from method MR.AABBTree.getNodesFromLeaves. | |
| unsafe void | getLeafOrder (MR.FaceBMap leafMap) |
| fills map: LeafId -> leaf#; buffer in leafMap must be resized before the call, and caller is responsible for filling missing leaf elements Generated from method MR.AABBTree.getLeafOrder. | |
Static Public Member Functions | |
| static unsafe implicit | operator MR.AABBTreeBase_MRAABBTreeTraitsMRFaceTagMRBox3f (AABBTree self) |
| Static Public Member Functions inherited from MR.Const_AABBTree | |
| static unsafe implicit | operator MR.Const_AABBTreeBase_MRAABBTreeTraitsMRFaceTagMRBox3f (Const_AABBTree self) |
| static MR.NodeId | rootNodeId () |
| returns root node id Generated from method MR.AABBTree.rootNodeId. | |
Additional Inherited Members | |
| Protected Member Functions inherited from MR.Const_AABBTree | |
| virtual unsafe void | Dispose (bool disposing) |
| Properties inherited from MR.Const_AABBTree | |
| unsafe MR.Const_AABBTreeNode_MRAABBTreeTraitsMRFaceTagMRBox3f | this[MR.NodeId nid] [get] |
| const-access to any node Generated from method MR::AABBTree::operator[]. | |
bounding volume hierarchy Generated from class MR.AABBTree. Base classes: Direct: (non-virtual) MR::AABBTreeBase<MR::AABBTreeTraits<MR::FaceTag, MR.Box3f>> This is the non-const half of the class.
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Constructs an empty (default-constructed) instance.
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Generated from constructor MR.AABBTree.AABBTree.
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inline |
creates tree for given mesh or its part Generated from constructor MR.AABBTree.AABBTree.
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inline |
Generated from method MR::AABBTree::operator=.
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inline |
fills map: LeafId -> leaf#, then resets leaf order to 0,1,2,...; buffer in leafMap must be resized before the call, and caller is responsible for filling missing leaf elements Generated from method MR.AABBTree.getLeafOrderAndReset.
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inlinestatic |
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inline |
updates bounding boxes of the nodes containing changed vertices; this is a faster alternative to full tree rebuild (but the tree after refit might be less efficient)
| mesh | same mesh for which this tree was constructed but with updated coordinates; |
| changedVerts | vertex ids with modified coordinates (since tree construction or last refit) Generated from method MR.AABBTree.refit. |