Undo action for ObjectMeshHolder texturePerFace change Generated from class MR.ChangeMeshTexturePerFaceAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.
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Undo action for ObjectMeshHolder texturePerFace change Generated from class MR.ChangeMeshTexturePerFaceAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.
◆ ChangeMeshTexturePerFaceAction() [1/5]
| unsafe MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction |
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MR._ByValue_ChangeMeshTexturePerFaceAction | _other | ) |
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inline |
Generated from constructor MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction.
◆ ChangeMeshTexturePerFaceAction() [2/5]
| MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction |
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Const_ChangeMeshTexturePerFaceAction | _other | ) |
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inline |
Generated from constructor MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction.
◆ ChangeMeshTexturePerFaceAction() [3/5]
Generated from constructor MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction.
◆ ChangeMeshTexturePerFaceAction() [4/5]
| unsafe MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction |
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string | name, |
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MR.Const_ObjectMeshHolder | obj ) |
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inline |
use this constructor to remember object's texturePerFace data before making any changes in them Generated from constructor MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction.
◆ ChangeMeshTexturePerFaceAction() [5/5]
| unsafe MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction |
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string | name, |
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MR.Const_ObjectMeshHolder | obj, |
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MR.Misc._Moved< MR.TexturePerFace > | newTexturePerFace ) |
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inline |
use this constructor to remember object's texturePerFace data and immediate set new value Generated from constructor MR.ChangeMeshTexturePerFaceAction.ChangeMeshTexturePerFaceAction.
◆ action()
| unsafe void MR.ChangeMeshTexturePerFaceAction.action |
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MR.HistoryAction.Type | _1 | ) |
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inline |
◆ assign()
Generated from method MR.ChangeMeshTexturePerFaceAction.operator=.
◆ operator ChangeMeshTexturePerFaceAction?()
◆ operator MR.HistoryAction()
The documentation for this class was generated from the following file: