MeshLib C# Docs
Loading...
Searching...
No Matches
MR.ChangePointPointSelectionAction Class Reference

Undo action for ObjectPoints point selection Generated from class MR.ChangePointPointSelectionAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class. More...

+ Inheritance diagram for MR.ChangePointPointSelectionAction:

Public Member Functions

unsafe ChangePointPointSelectionAction (MR._ByValue_ChangePointPointSelectionAction _other)
 Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
 
 ChangePointPointSelectionAction (Const_ChangePointPointSelectionAction _other)
 Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
 
 ChangePointPointSelectionAction (ChangePointPointSelectionAction _other)
 Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
 
unsafe ChangePointPointSelectionAction (string name, MR.Const_ObjectPoints objPoints)
 use this constructor to remember object's vertex selection before making any changes in it Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
 
unsafe MR.ChangePointPointSelectionAction assign (MR._ByValue_ChangePointPointSelectionAction _other)
 Generated from method MR.ChangePointPointSelectionAction.operator=.
 
unsafe void action (MR.HistoryAction.Type _1)
 Generated from method MR.ChangePointPointSelectionAction.action.
 

Static Public Member Functions

static unsafe implicit operator MR.HistoryAction (ChangePointPointSelectionAction self)
 
static unsafe operator ChangePointPointSelectionAction? (MR.HistoryAction parent)
 

Detailed Description

Undo action for ObjectPoints point selection Generated from class MR.ChangePointPointSelectionAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.

Constructor & Destructor Documentation

◆ ChangePointPointSelectionAction() [1/4]

unsafe MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction ( MR._ByValue_ChangePointPointSelectionAction _other)
inline

Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.

◆ ChangePointPointSelectionAction() [2/4]

MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction ( Const_ChangePointPointSelectionAction _other)
inline

Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.

◆ ChangePointPointSelectionAction() [3/4]

MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction ( ChangePointPointSelectionAction _other)
inline

Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.

◆ ChangePointPointSelectionAction() [4/4]

unsafe MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction ( string name,
MR.Const_ObjectPoints objPoints )
inline

use this constructor to remember object's vertex selection before making any changes in it Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.

Member Function Documentation

◆ action()

unsafe void MR.ChangePointPointSelectionAction.action ( MR.HistoryAction.Type _1)
inline

◆ assign()

unsafe MR.ChangePointPointSelectionAction MR.ChangePointPointSelectionAction.assign ( MR._ByValue_ChangePointPointSelectionAction _other)
inline

Generated from method MR.ChangePointPointSelectionAction.operator=.

◆ operator ChangePointPointSelectionAction?()

static unsafe MR.ChangePointPointSelectionAction.operator ChangePointPointSelectionAction? ( MR.HistoryAction parent)
inlineexplicitstatic

◆ operator MR.HistoryAction()

static unsafe implicit MR.ChangePointPointSelectionAction.operator MR.HistoryAction ( ChangePointPointSelectionAction self)
inlinestatic

The documentation for this class was generated from the following file: