Undo action for ObjectPoints point selection Generated from class MR.ChangePointPointSelectionAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.
More...
Undo action for ObjectPoints point selection Generated from class MR.ChangePointPointSelectionAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.
◆ ChangePointPointSelectionAction() [1/4]
| unsafe MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction |
( |
MR._ByValue_ChangePointPointSelectionAction | _other | ) |
|
|
inline |
Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
◆ ChangePointPointSelectionAction() [2/4]
| MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction |
( |
Const_ChangePointPointSelectionAction | _other | ) |
|
|
inline |
Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
◆ ChangePointPointSelectionAction() [3/4]
Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
◆ ChangePointPointSelectionAction() [4/4]
| unsafe MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction |
( |
string | name, |
|
|
MR.Const_ObjectPoints | objPoints ) |
|
inline |
use this constructor to remember object's vertex selection before making any changes in it Generated from constructor MR.ChangePointPointSelectionAction.ChangePointPointSelectionAction.
◆ action()
| unsafe void MR.ChangePointPointSelectionAction.action |
( |
MR.HistoryAction.Type | _1 | ) |
|
|
inline |
◆ assign()
Generated from method MR.ChangePointPointSelectionAction.operator=.
◆ operator ChangePointPointSelectionAction?()
◆ operator MR.HistoryAction()
The documentation for this class was generated from the following file: