MeshLib C# Docs
Loading...
Searching...
No Matches
MR.ChangeSceneObjectsOrder Class Reference

History action for scene objects order change Generated from class MR.ChangeSceneObjectsOrder. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class. More...

+ Inheritance diagram for MR.ChangeSceneObjectsOrder:

Public Member Functions

unsafe ChangeSceneObjectsOrder (MR._ByValue_ChangeSceneObjectsOrder _other)
 Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.
 
 ChangeSceneObjectsOrder (Const_ChangeSceneObjectsOrder _other)
 Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.
 
 ChangeSceneObjectsOrder (ChangeSceneObjectsOrder _other)
 Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.
 
unsafe ChangeSceneObjectsOrder (string name, MR.Const_Object obj)
 Constructed before change order Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.
 
unsafe MR.ChangeSceneObjectsOrder assign (MR._ByValue_ChangeSceneObjectsOrder _other)
 Generated from method MR.ChangeSceneObjectsOrder.operator=.
 
unsafe void action (MR.HistoryAction.Type _1)
 Generated from method MR.ChangeSceneObjectsOrder.action.
 

Static Public Member Functions

static unsafe implicit operator MR.HistoryAction (ChangeSceneObjectsOrder self)
 
static unsafe operator ChangeSceneObjectsOrder? (MR.HistoryAction parent)
 

Detailed Description

History action for scene objects order change Generated from class MR.ChangeSceneObjectsOrder. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.

Constructor & Destructor Documentation

◆ ChangeSceneObjectsOrder() [1/4]

unsafe MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder ( MR._ByValue_ChangeSceneObjectsOrder _other)
inline

Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.

◆ ChangeSceneObjectsOrder() [2/4]

MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder ( Const_ChangeSceneObjectsOrder _other)
inline

Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.

◆ ChangeSceneObjectsOrder() [3/4]

MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder ( ChangeSceneObjectsOrder _other)
inline

Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.

◆ ChangeSceneObjectsOrder() [4/4]

unsafe MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder ( string name,
MR.Const_Object obj )
inline

Constructed before change order Generated from constructor MR.ChangeSceneObjectsOrder.ChangeSceneObjectsOrder.

Member Function Documentation

◆ action()

unsafe void MR.ChangeSceneObjectsOrder.action ( MR.HistoryAction.Type _1)
inline

Generated from method MR.ChangeSceneObjectsOrder.action.

◆ assign()

unsafe MR.ChangeSceneObjectsOrder MR.ChangeSceneObjectsOrder.assign ( MR._ByValue_ChangeSceneObjectsOrder _other)
inline

Generated from method MR.ChangeSceneObjectsOrder.operator=.

◆ operator ChangeSceneObjectsOrder?()

static unsafe MR.ChangeSceneObjectsOrder.operator ChangeSceneObjectsOrder? ( MR.HistoryAction parent)
inlineexplicitstatic

◆ operator MR.HistoryAction()

static unsafe implicit MR.ChangeSceneObjectsOrder.operator MR.HistoryAction ( ChangeSceneObjectsOrder self)
inlinestatic

The documentation for this class was generated from the following file: