History action for texture change Generated from class MR.ChangeTextureAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class. More...
Public Member Functions | |
| unsafe | ChangeTextureAction (MR._ByValue_ChangeTextureAction _other) |
| Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| ChangeTextureAction (Const_ChangeTextureAction _other) | |
| Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| ChangeTextureAction (ChangeTextureAction _other) | |
| Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| unsafe | ChangeTextureAction (string name, MR.Std.Const_SharedPtr_MRObjectMeshHolder obj) |
| use this constructor to remember object's textures before making any changes in them Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| unsafe | ChangeTextureAction (string name, MR.Std.Const_SharedPtr_MRObjectMeshHolder obj, MR.Misc._Moved< MR.Vector_MRMeshTexture_MRTextureId > newTextures) |
| use this constructor to remember object's textures and immediate set new value Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| unsafe MR.ChangeTextureAction | assign (MR._ByValue_ChangeTextureAction _other) |
| Generated from method MR::ChangeTextureAction::operator=. | |
| unsafe void | action (MR.HistoryAction.Type _1) |
| Generated from method MR.ChangeTextureAction.action. | |
| Public Member Functions inherited from MR.Const_ChangeTextureAction | |
| virtual void | Dispose () |
| unsafe | Const_ChangeTextureAction (MR._ByValue_ChangeTextureAction _other) |
| Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| Const_ChangeTextureAction (Const_ChangeTextureAction _other) | |
| Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| Const_ChangeTextureAction (ChangeTextureAction _other) | |
| Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| unsafe | Const_ChangeTextureAction (string name, MR.Std.Const_SharedPtr_MRObjectMeshHolder obj) |
| use this constructor to remember object's textures before making any changes in them Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| unsafe | Const_ChangeTextureAction (string name, MR.Std.Const_SharedPtr_MRObjectMeshHolder obj, MR.Misc._Moved< MR.Vector_MRMeshTexture_MRTextureId > newTextures) |
| use this constructor to remember object's textures and immediate set new value Generated from constructor MR.ChangeTextureAction.ChangeTextureAction. | |
| unsafe MR.Std.String | name () |
| Generated from method MR.ChangeTextureAction.name. | |
| unsafe ulong | heapBytes () |
| Generated from method MR.ChangeTextureAction.heapBytes. | |
Static Public Member Functions | |
| static unsafe implicit | operator MR.HistoryAction (ChangeTextureAction self) |
| static unsafe | operator ChangeTextureAction? (MR.HistoryAction parent) |
| Static Public Member Functions inherited from MR.Const_ChangeTextureAction | |
| static unsafe implicit | operator MR.Const_HistoryAction (Const_ChangeTextureAction self) |
| static unsafe | operator Const_ChangeTextureAction? (MR.Const_HistoryAction parent) |
| static unsafe void | setObjectDirty (MR.Std.Const_SharedPtr_MRObjectMeshHolder obj) |
| Generated from method MR.ChangeTextureAction.setObjectDirty. | |
Additional Inherited Members | |
| Protected Member Functions inherited from MR.Const_ChangeTextureAction | |
| virtual unsafe void | Dispose (bool disposing) |
History action for texture change Generated from class MR.ChangeTextureAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.
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Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
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Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
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inline |
Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
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inline |
use this constructor to remember object's textures before making any changes in them Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
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inline |
use this constructor to remember object's textures and immediate set new value Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
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Generated from method MR.ChangeTextureAction.action.
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Generated from method MR::ChangeTextureAction::operator=.
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inlinestatic |