MeshLib C# Docs
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History action for texture change Generated from class MR.ChangeTextureAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class. More...

Inheritance diagram for MR.Const_ChangeTextureAction:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_ChangeTextureAction (MR._ByValue_ChangeTextureAction _other)
 Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
 Const_ChangeTextureAction (Const_ChangeTextureAction _other)
 Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
 Const_ChangeTextureAction (ChangeTextureAction _other)
 Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
unsafe Const_ChangeTextureAction (string name, MR.Std.Const_SharedPtr_MRObjectMeshHolder obj)
 use this constructor to remember object's textures before making any changes in them Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
unsafe Const_ChangeTextureAction (string name, MR.Std.Const_SharedPtr_MRObjectMeshHolder obj, MR.Misc._Moved< MR.Vector_MRMeshTexture_MRTextureId > newTextures)
 use this constructor to remember object's textures and immediate set new value Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.
unsafe MR.Std.String name ()
 Generated from method MR.ChangeTextureAction.name.
unsafe ulong heapBytes ()
 Generated from method MR.ChangeTextureAction.heapBytes.

Static Public Member Functions

static unsafe implicit operator MR.Const_HistoryAction (Const_ChangeTextureAction self)
static unsafe operator Const_ChangeTextureAction? (MR.Const_HistoryAction parent)
static unsafe void setObjectDirty (MR.Std.Const_SharedPtr_MRObjectMeshHolder obj)
 Generated from method MR.ChangeTextureAction.setObjectDirty.

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Detailed Description

History action for texture change Generated from class MR.ChangeTextureAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_ChangeTextureAction() [1/5]

unsafe MR.Const_ChangeTextureAction.Const_ChangeTextureAction ( MR._ByValue_ChangeTextureAction _other)
inline

Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.

◆ Const_ChangeTextureAction() [2/5]

MR.Const_ChangeTextureAction.Const_ChangeTextureAction ( Const_ChangeTextureAction _other)
inline

Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.

◆ Const_ChangeTextureAction() [3/5]

MR.Const_ChangeTextureAction.Const_ChangeTextureAction ( ChangeTextureAction _other)
inline

Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.

◆ Const_ChangeTextureAction() [4/5]

unsafe MR.Const_ChangeTextureAction.Const_ChangeTextureAction ( string name,
MR.Std.Const_SharedPtr_MRObjectMeshHolder obj )
inline

use this constructor to remember object's textures before making any changes in them Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.

◆ Const_ChangeTextureAction() [5/5]

unsafe MR.Const_ChangeTextureAction.Const_ChangeTextureAction ( string name,
MR.Std.Const_SharedPtr_MRObjectMeshHolder obj,
MR.Misc._Moved< MR.Vector_MRMeshTexture_MRTextureId > newTextures )
inline

use this constructor to remember object's textures and immediate set new value Generated from constructor MR.ChangeTextureAction.ChangeTextureAction.

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.Const_ChangeTextureAction.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.Const_ChangeTextureAction.Dispose ( bool disposing)
inlineprotectedvirtual

◆ heapBytes()

unsafe ulong MR.Const_ChangeTextureAction.heapBytes ( )
inline

Generated from method MR.ChangeTextureAction.heapBytes.

◆ name()

unsafe MR.Std.String MR.Const_ChangeTextureAction.name ( )
inline

Generated from method MR.ChangeTextureAction.name.

◆ operator Const_ChangeTextureAction?()

unsafe MR.Const_ChangeTextureAction.operator Const_ChangeTextureAction? ( MR.Const_HistoryAction parent)
inlineexplicitstatic

◆ operator MR.Const_HistoryAction()

unsafe implicit MR.Const_ChangeTextureAction.operator MR.Const_HistoryAction ( Const_ChangeTextureAction self)
inlinestatic

◆ setObjectDirty()

unsafe void MR.Const_ChangeTextureAction.setObjectDirty ( MR.Std.Const_SharedPtr_MRObjectMeshHolder obj)
inlinestatic

Generated from method MR.ChangeTextureAction.setObjectDirty.


The documentation for this class was generated from the following file: