in the most general form, geodesic path can start in any mesh location (MeshTriPoint), then pass triangles along straight lines, making turns on edges (MeshEdgePoint), and finish in any mesh location (MeshTriPoint) Generated from class MR.GeodesicPath. This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
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| unsafe MR.Const_MeshTriPoint | start [get, protected set] |
| | can be invalid, then the path starts in mids.front()
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| unsafe MR.Std.Const_Vector_MREdgePoint | mids [get, protected set] |
| unsafe MR.Const_MeshTriPoint | end [get, protected set] |
| | can be invalid, then the path ends in mids.back()
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in the most general form, geodesic path can start in any mesh location (MeshTriPoint), then pass triangles along straight lines, making turns on edges (MeshEdgePoint), and finish in any mesh location (MeshTriPoint) Generated from class MR.GeodesicPath. This is the const half of the class.
◆ Const_GeodesicPath() [1/5]
| unsafe MR.Const_GeodesicPath.Const_GeodesicPath |
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inline |
Constructs an empty (default-constructed) instance.
◆ Const_GeodesicPath() [2/5]
◆ Const_GeodesicPath() [3/5]
| unsafe MR.Const_GeodesicPath.Const_GeodesicPath |
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MR._ByValue_GeodesicPath | _other | ) |
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inline |
◆ Const_GeodesicPath() [4/5]
◆ Const_GeodesicPath() [5/5]
| MR.Const_GeodesicPath.Const_GeodesicPath |
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GeodesicPath | _other | ) |
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inline |
◆ Dispose() [1/2]
| virtual void MR.Const_GeodesicPath.Dispose |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.Const_GeodesicPath.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ numVertices()
| unsafe ulong MR.Const_GeodesicPath.numVertices |
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inline |
◆ end
can be invalid, then the path ends in mids.back()
◆ mids
| unsafe MR.Std.Const_Vector_MREdgePoint MR.Const_GeodesicPath.mids |
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getprotected set |
◆ start
can be invalid, then the path starts in mids.front()
The documentation for this class was generated from the following file: