Undo action for efficiently storage of partial change in mesh (e.g. a modification of small region) Generated from class MR.PartialChangeMeshAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class. More...
Classes | |
| struct | _Underlying |
Public Member Functions | |
| virtual void | Dispose () |
| unsafe | Const_PartialChangeMeshAction (MR._ByValue_PartialChangeMeshAction _other) |
| Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction. | |
| Const_PartialChangeMeshAction (Const_PartialChangeMeshAction _other) | |
| Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction. | |
| Const_PartialChangeMeshAction (PartialChangeMeshAction _other) | |
| Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction. | |
| unsafe | Const_PartialChangeMeshAction (string name, MR.Std._ByValue_SharedPtr_MRObjectMesh obj, MR.Const_CmpOld _3, MR.Const_Mesh oldMesh) |
| use this constructor after the object already contains new mesh, and old mesh is passed to remember the difference for future undoing Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction. | |
| unsafe | Const_PartialChangeMeshAction (string name, MR.Std._ByValue_SharedPtr_MRObjectMesh obj, MR.Const_SetNew _3, MR.Misc._Moved< MR.Std.SharedPtr_MRMesh > newMesh) |
| use this constructor to set new object's mesh and remember its difference from existed mesh for future undoing Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction. | |
| unsafe MR.Std.String | name () |
| Generated from method MR.PartialChangeMeshAction.name. | |
| unsafe ulong | heapBytes () |
| Generated from method MR.PartialChangeMeshAction.heapBytes. | |
Static Public Member Functions | |
| static unsafe implicit | operator MR.Const_HistoryAction (Const_PartialChangeMeshAction self) |
| static unsafe | operator Const_PartialChangeMeshAction? (MR.Const_HistoryAction parent) |
Protected Member Functions | |
| virtual unsafe void | Dispose (bool disposing) |
Undo action for efficiently storage of partial change in mesh (e.g. a modification of small region) Generated from class MR.PartialChangeMeshAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class.
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Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction.
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inline |
Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction.
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Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction.
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inline |
use this constructor after the object already contains new mesh, and old mesh is passed to remember the difference for future undoing Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction.
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inline |
use this constructor to set new object's mesh and remember its difference from existed mesh for future undoing Generated from constructor MR.PartialChangeMeshAction.PartialChangeMeshAction.
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inlinevirtual |
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inlineprotectedvirtual |
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inline |
Generated from method MR.PartialChangeMeshAction.heapBytes.
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Generated from method MR.PartialChangeMeshAction.name.
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inlineexplicitstatic |
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inlinestatic |