Computes the closest point on mesh to each of given points on CPU Generated from class MR.PointsToMeshProjector. Base classes: Direct: (non-virtual) MR.IPointsToMeshProjector This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
Computes the closest point on mesh to each of given points on CPU Generated from class MR.PointsToMeshProjector. Base classes: Direct: (non-virtual) MR.IPointsToMeshProjector This is the const half of the class.
◆ Const_PointsToMeshProjector() [1/4]
| unsafe MR.Const_PointsToMeshProjector.Const_PointsToMeshProjector |
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Constructs an empty (default-constructed) instance.
◆ Const_PointsToMeshProjector() [2/4]
| unsafe MR.Const_PointsToMeshProjector.Const_PointsToMeshProjector |
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MR._ByValue_PointsToMeshProjector | _other | ) |
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◆ Const_PointsToMeshProjector() [3/4]
◆ Const_PointsToMeshProjector() [4/4]
◆ Dispose() [1/2]
| virtual void MR.Const_PointsToMeshProjector.Dispose |
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◆ Dispose() [2/2]
| virtual unsafe void MR.Const_PointsToMeshProjector.Dispose |
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bool | disposing | ) |
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◆ operator Const_PointsToMeshProjector?()
◆ operator MR.Const_IPointsToMeshProjector()
◆ projectionsHeapBytes()
| unsafe ulong MR.Const_PointsToMeshProjector.projectionsHeapBytes |
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ulong | numProjections | ) |
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inline |
The documentation for this class was generated from the following file: