MeshLib C# Docs
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Computes the closest point on mesh to each of given points on CPU Generated from class MR.PointsToMeshProjector. Base classes: Direct: (non-virtual) MR.IPointsToMeshProjector This is the const half of the class. More...

Inheritance diagram for MR.Const_PointsToMeshProjector:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_PointsToMeshProjector ()
 Constructs an empty (default-constructed) instance.
unsafe Const_PointsToMeshProjector (MR._ByValue_PointsToMeshProjector _other)
 Generated from constructor MR.PointsToMeshProjector.PointsToMeshProjector.
 Const_PointsToMeshProjector (Const_PointsToMeshProjector _other)
 Generated from constructor MR.PointsToMeshProjector.PointsToMeshProjector.
 Const_PointsToMeshProjector (PointsToMeshProjector _other)
 Generated from constructor MR.PointsToMeshProjector.PointsToMeshProjector.
unsafe ulong projectionsHeapBytes (ulong numProjections)
 Returns amount of additional memory needed to compute projections Generated from method MR.PointsToMeshProjector.projectionsHeapBytes.

Static Public Member Functions

static unsafe implicit operator MR.Const_IPointsToMeshProjector (Const_PointsToMeshProjector self)
static unsafe operator Const_PointsToMeshProjector? (MR.Const_IPointsToMeshProjector parent)

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Detailed Description

Computes the closest point on mesh to each of given points on CPU Generated from class MR.PointsToMeshProjector. Base classes: Direct: (non-virtual) MR.IPointsToMeshProjector This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_PointsToMeshProjector() [1/4]

unsafe MR.Const_PointsToMeshProjector.Const_PointsToMeshProjector ( )
inline

Constructs an empty (default-constructed) instance.

◆ Const_PointsToMeshProjector() [2/4]

unsafe MR.Const_PointsToMeshProjector.Const_PointsToMeshProjector ( MR._ByValue_PointsToMeshProjector _other)
inline

◆ Const_PointsToMeshProjector() [3/4]

MR.Const_PointsToMeshProjector.Const_PointsToMeshProjector ( Const_PointsToMeshProjector _other)
inline

◆ Const_PointsToMeshProjector() [4/4]

MR.Const_PointsToMeshProjector.Const_PointsToMeshProjector ( PointsToMeshProjector _other)
inline

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.Const_PointsToMeshProjector.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.Const_PointsToMeshProjector.Dispose ( bool disposing)
inlineprotectedvirtual

◆ operator Const_PointsToMeshProjector?()

unsafe MR.Const_PointsToMeshProjector.operator Const_PointsToMeshProjector? ( MR.Const_IPointsToMeshProjector parent)
inlineexplicitstatic

◆ operator MR.Const_IPointsToMeshProjector()

unsafe implicit MR.Const_PointsToMeshProjector.operator MR.Const_IPointsToMeshProjector ( Const_PointsToMeshProjector self)
inlinestatic

◆ projectionsHeapBytes()

unsafe ulong MR.Const_PointsToMeshProjector.projectionsHeapBytes ( ulong numProjections)
inline

Returns amount of additional memory needed to compute projections Generated from method MR.PointsToMeshProjector.projectionsHeapBytes.


The documentation for this class was generated from the following file: